rotate with r+j or r+l
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@ -489,10 +489,18 @@ pub fn apply_input_to_player(
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pitch_yaw_rot[0] += mouseless_sensitivity;
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}
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if key_input.pressed(settings.key_mouseleft) {
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pitch_yaw_rot[1] += mouseless_sensitivity;
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if key_input.pressed(settings.key_rotate) {
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pitch_yaw_rot[2] -= mouseless_rotation_sensitivity;
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} else {
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pitch_yaw_rot[1] += mouseless_sensitivity;
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}
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}
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if key_input.pressed(settings.key_mouseright) {
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pitch_yaw_rot[1] -= mouseless_sensitivity;
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if key_input.pressed(settings.key_rotate) {
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pitch_yaw_rot[2] += mouseless_rotation_sensitivity;
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} else {
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pitch_yaw_rot[1] -= mouseless_sensitivity;
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}
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}
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if key_input.pressed(settings.key_rotateleft) {
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pitch_yaw_rot[2] -= mouseless_rotation_sensitivity;
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