phone.ogg: add sound to phone calls
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@ -48,6 +48,7 @@
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- gasp.ogg: Gasping for air
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- gasprelief.ogg: Heavy breathing
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- growl.ogg: Growled into a Xaphoon (2024-09-13@18:21), lowered by an octave, added reverb
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- phone.ogg: 2 sine waves (440Hz+480Hz) at 0.2 amplitude, -3dB amplification, with some fade in and fade out
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- refill.ogg: This consists of 3 overlaid parts:
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- Starting clang: Hit a fire extinguisher with a chunk of metal
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- Main hiss: Sprayed a can of WD-40, applied high pass filter (1khz, 36db roll-off per octave), fade out
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BIN
assets/sounds/phone.ogg
Normal file
BIN
assets/sounds/phone.ogg
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Binary file not shown.
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@ -78,6 +78,7 @@ const PATHS: &[(SfxType, Sfx, &str)] = &[
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"sounds/connect.ogg",
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),
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(SfxType::OneOff, Sfx::Ping, "sounds/connect.ogg"),
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(SfxType::OneOff, Sfx::Phone, "sounds/phone.ogg"),
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(SfxType::OneOff, Sfx::PowerDown, "sounds/powerdown.ogg"),
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(SfxType::OneOff, Sfx::PowerUp, "sounds/spark.ogg"),
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(SfxType::OneOff, Sfx::Switch, "sounds/click2.ogg"),
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@ -107,6 +108,7 @@ pub enum Sfx {
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IncomingChatMessage,
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Ion,
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Ping,
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Phone,
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PowerDown,
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PowerUp,
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Refill,
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@ -132,6 +134,7 @@ pub fn str2sfx(sfx_label: &str) -> Sfx {
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"cat" => Sfx::Cat,
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"chat" => Sfx::IncomingChatMessage,
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"ping" => Sfx::Ping,
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"phone" => Sfx::Phone,
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"powerdown" => Sfx::PowerDown,
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"powerup" => Sfx::PowerUp,
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"connect" => Sfx::Connect,
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@ -15,9 +15,13 @@
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- Select contact to call.
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- if: phone$travel
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FASTravel:
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- sound: phone
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msg: Dialing...
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- goto: travel
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- if: phone$luna
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Luna:
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- sound: phone
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msg: Dialing...
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- goto: luna
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- "[Cancel]":
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- goto: EXIT
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