add MacOS build instructions
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README.md
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README.md
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@ -33,6 +33,7 @@ Key features:
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Workaround if you don't have a vulkan GPU: Enable the OpenGL rendering backend by setting the `WGPU_BACKEND` environment variable to `gl`, e.g. by running `WGPU_BACKEND=gl cargo run` or `WGPU_BACKEND=gl ./outfly`. Note that this has considerably slower performance and occasional visual glitches.
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Workaround if you don't have a vulkan GPU: Enable the OpenGL rendering backend by setting the `WGPU_BACKEND` environment variable to `gl`, e.g. by running `WGPU_BACKEND=gl cargo run` or `WGPU_BACKEND=gl ./outfly`. Note that this has considerably slower performance and occasional visual glitches.
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# Building
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# Building
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## On Linux
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To run the pre-compiled version on Arch Linux, you need some basic libs:
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To run the pre-compiled version on Arch Linux, you need some basic libs:
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@ -66,6 +67,23 @@ cargo build --target=x86_64-pc-windows-gnu --release
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More information here: https://bevy-cheatbook.github.io/setup/cross/linux-windows.html
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More information here: https://bevy-cheatbook.github.io/setup/cross/linux-windows.html
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## Building on Mac OS
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Install homebrew, and then get the following dependencies:
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```
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brew install pkg-config molten-vk rustup
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rustup-init
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```
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Download, compile and run the game:
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```
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git clone [URL]
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cd outfly
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cargo run --release
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```
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# Credits
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# Credits
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- https://pixabay.com/sound-effects/typosonic-typing-192811
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- https://pixabay.com/sound-effects/typosonic-typing-192811
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