From 123038b864c48972428356825076c57eb5af95ea Mon Sep 17 00:00:00 2001 From: hut Date: Mon, 1 Apr 2024 03:58:36 +0200 Subject: [PATCH] dim rings a bit --- assets/shaders/jupiters_rings.wgsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/assets/shaders/jupiters_rings.wgsl b/assets/shaders/jupiters_rings.wgsl index b94147d..01080e6 100644 --- a/assets/shaders/jupiters_rings.wgsl +++ b/assets/shaders/jupiters_rings.wgsl @@ -59,7 +59,7 @@ fn ring_density2(radius: f32) -> f32 { fn fragment(in: VertexOutput) -> @location(0) vec4 { let jupiter_percent = jupiter_radius / ring_radius; let color = vec3(0.3, 0.3, 0.3); - var alpha = 0.04; + var alpha = 0.02; let r_uv = 2 * distance(in.uv, vec2(0.5)); let r = r_uv * ring_radius / jupiter_radius * jupiter_radius_Mm;