cleanup
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@ -17,7 +17,6 @@ impl Plugin for ActorPlugin {
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pub struct Actor {
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pub hp: f32,
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pub m: f32, // mass
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pub pos: Vec3, // position
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pub v: Vec3, // velocity
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// TODO: rotation
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}
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@ -27,7 +26,6 @@ impl Default for Actor {
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Self {
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hp: 100.0,
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m: 100.0,
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pos: Vec3::ZERO,
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v: Vec3::ZERO,
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}
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}
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