fix alpha value
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@ -48,7 +48,7 @@ pub fn setup(
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..default()
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});
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let brown = materials.add(StandardMaterial {
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base_color: Color::Rgba { alpha: 0.5, red: 0.8, green: 0.5, blue: 0.1 },
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base_color: Color::Rgba { alpha: 1.0, red: 0.8, green: 0.5, blue: 0.1 },
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perceptual_roughness: 1.0,
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..default()
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});
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