rename vars
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@ -42,12 +42,12 @@ pub fn setup(
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// Add spheres
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let sphere_radius = 50.0;
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let sphere_handle = meshes.add(Sphere::new(sphere_radius));
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let gray = materials.add(StandardMaterial {
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let gray_handle = materials.add(StandardMaterial {
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base_color: Color::GRAY,
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perceptual_roughness: 1.0,
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..default()
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});
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let brown = materials.add(StandardMaterial {
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let brown_handle = materials.add(StandardMaterial {
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base_color: Color::Rgba { alpha: 1.0, red: 0.8, green: 0.5, blue: 0.1 },
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perceptual_roughness: 1.0,
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..default()
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@ -55,7 +55,7 @@ pub fn setup(
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commands.spawn(PbrBundle {
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mesh: sphere_handle.clone(),
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material: gray.clone(),
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material: gray_handle.clone(),
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transform: Transform::from_xyz(
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0.0,
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0.0,
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@ -68,7 +68,7 @@ pub fn setup(
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let sphere_handle = meshes.add(Sphere::new(sphere_radius));
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commands.spawn(PbrBundle {
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mesh: sphere_handle.clone(),
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material: brown.clone(),
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material: brown_handle.clone(),
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transform: Transform::from_xyz(
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300.0,
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40.0,
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