cleanup
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@ -133,7 +133,8 @@ fn run_camera_controller(
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if actor.v[i].abs() < threshold {
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if actor.v[i].abs() < threshold {
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actor.v[i] = 0.0;
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actor.v[i] = 0.0;
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}
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}
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else if (actor.v[i] < 0.0 && actor.v[i] + acceleration_total[i] > 0.0) || (actor.v[i] > 0.0 && actor.v[i] + acceleration_total[i] < 0.0) {
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else if actor.v[i].signum() != (actor.v[i] + acceleration_total[i]).signum() {
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// Overshoot
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actor.v[i] = 0.0;
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actor.v[i] = 0.0;
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acceleration_total[i] = 0.0;
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acceleration_total[i] = 0.0;
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}
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}
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