build.rs: automatically find all scene_*.blend
files
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parent
26e5d3456c
commit
2c83b199cb
20
build.rs
20
build.rs
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@ -9,6 +9,7 @@
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// + ▀████████████████████████████████████████████████████▀
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use blend::Blend;
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use std::fs;
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use std::fs::File;
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use std::io::Write;
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@ -27,13 +28,18 @@ fn main() -> std::io::Result<()> {
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"// DO NOT MODIFY MANUALLY, CHANGES WILL BE OVERWRITTEN!\n"
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)?;
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write!(&file, "[\n")?;
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extract_scene(&mut file, "test", "src/blender/scene_test.blend")?;
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extract_scene(&mut file, "workshop", "src/blender/scene_workshop.blend")?;
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extract_scene(
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&mut file,
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"greenhouse",
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"src/blender/scene_greenhouse.blend",
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)?;
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// find all scene_*.blend files and extract+export their scenes
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for entry in fs::read_dir("src/blender")? {
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let path = entry?.path();
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if let Some(file_name) = path.file_name().and_then(|s| s.to_str()) {
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if file_name.starts_with("scene_") && file_name.ends_with(".blend") {
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let scene_name = &file_name["scene_".len()..file_name.len() - ".blend".len()];
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extract_scene(&mut file, scene_name, path.to_str().unwrap())?;
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}
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}
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}
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write!(&file, "]\n")?;
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}
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Ok(())
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