remove unused component structs

This commit is contained in:
yuni 2024-04-26 23:17:08 +02:00
parent 9058e4a588
commit 32b4a7a895

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@ -51,8 +51,6 @@ impl Plugin for WorldPlugin {
#[derive(Resource)] struct AsteroidUpdateTimer(Timer);
#[derive(Resource)] pub struct ActiveAsteroids(pub HashMap<I64Vec3, AsteroidData>);
#[derive(Resource)] struct AsteroidModel1(Handle<Scene>);
#[derive(Resource)] struct AsteroidModel2(Handle<Scene>);
#[derive(Component)] struct Asteroid;
#[derive(Component)] pub struct DespawnOnPlayerDeath;