spawn the player a bit outside the vehicle
This commit is contained in:
parent
80aed73264
commit
3472be43b0
|
@ -320,7 +320,7 @@ pub fn handle_vehicle_enter_exit(
|
||||||
// Exiting Vehicle
|
// Exiting Vehicle
|
||||||
*driver_linv = vehicle_linv.clone();
|
*driver_linv = vehicle_linv.clone();
|
||||||
*driver_angv = vehicle_angv.clone();
|
*driver_angv = vehicle_angv.clone();
|
||||||
driver_trans.translation = vehicle_trans.translation;
|
driver_trans.translation = vehicle_trans.translation + Vec3::new(0.0, 0.0, 10.0);
|
||||||
driver_trans.rotation = vehicle_trans.rotation;
|
driver_trans.rotation = vehicle_trans.rotation;
|
||||||
// NOTE: I would rather have the following line here,
|
// NOTE: I would rather have the following line here,
|
||||||
// but then, for some reason, changing driver translation
|
// but then, for some reason, changing driver translation
|
||||||
|
|
Loading…
Reference in a new issue