From 35c6500ec41fbbc1d989ab3a163d053096ec31ee Mon Sep 17 00:00:00 2001 From: yuni Date: Sat, 30 Nov 2024 00:28:43 +0100 Subject: [PATCH] sync jupiter's radius in ring shader (fixes position of metis notch) --- assets/shaders/jupiters_rings.wgsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/assets/shaders/jupiters_rings.wgsl b/assets/shaders/jupiters_rings.wgsl index fb035dc..5be2823 100644 --- a/assets/shaders/jupiters_rings.wgsl +++ b/assets/shaders/jupiters_rings.wgsl @@ -6,7 +6,7 @@ @group(2) @binding(0) var ring_radius: f32; @group(2) @binding(1) var jupiter_radius: f32; -const jupiter_radius_Mm: f32 = 71.492; +const jupiter_radius_Mm: f32 = 69.911; const brightness = 0.025; fn smooth_edge(start: f32, end: f32, value: f32) -> f32 {