cleanup
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@ -156,7 +156,6 @@ pub fn update_map_camera(
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q_target_changed: Query<(), Changed<hud::IsTargeted>>,
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mut mouse_events: EventReader<MouseMotion>,
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mut er_mousewheel: EventReader<MouseWheel>,
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mut ew_sfx: EventWriter<audio::PlaySfxEvent>,
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keyboard_input: Res<ButtonInput<KeyCode>>,
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) {
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if !settings.map_active || q_camera.is_empty() || q_playercam.is_empty() {
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