From 36f99d82159a28a0bd2c529306e80fffa78016c5 Mon Sep 17 00:00:00 2001 From: hut Date: Tue, 2 Apr 2024 01:29:16 +0200 Subject: [PATCH] tweak rings --- assets/shaders/jupiters_rings.wgsl | 2 +- src/world.rs | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/assets/shaders/jupiters_rings.wgsl b/assets/shaders/jupiters_rings.wgsl index fc66e54..90c4db2 100644 --- a/assets/shaders/jupiters_rings.wgsl +++ b/assets/shaders/jupiters_rings.wgsl @@ -27,7 +27,7 @@ fn ring_density(radius: f32) -> f32 { let metis_notch_width: f32 = 0.6; let halo_brightness: f32 = 0.3; - let main_brightness: f32 = 1.0; + let main_brightness: f32 = 0.4; let almathea_brightness: f32 = 0.2; let thebe_brightness: f32 = 0.2; diff --git a/src/world.rs b/src/world.rs index 8dca846..8747b0e 100644 --- a/src/world.rs +++ b/src/world.rs @@ -164,9 +164,9 @@ pub fn setup( }), ..default() }, - Position::from_xyz(0.0, 0.0, 0.0), + Position::from_xyz(0.0, -10000.0, 0.0), //Rotation::from(Quat::IDENTITY), - Rotation::from(Quat::from_rotation_z(0.1f32.to_radians())), + Rotation::from(Quat::from_rotation_x(-0.3f32.to_radians())), )); }