debug key now dumps all game variables to console
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@ -402,6 +402,7 @@ fn debug(
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Assets<ExtendedMaterial<StandardMaterial, load::AsteroidSurface>>,
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>,
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mut achievement_tracker: ResMut<var::AchievementTracker>,
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vars: Res<var::GameVars>,
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materials: Query<(Entity, Option<&Name>, &Handle<Mesh>)>,
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) {
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if settings.dev_mode && keyboard_input.just_pressed(KeyCode::KeyP) {
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@ -415,6 +416,7 @@ fn debug(
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}
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if settings.dev_mode && keyboard_input.just_pressed(KeyCode::KeyN) {
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achievement_tracker.achieve_all();
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dbg!(&vars);
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}
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}
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