add rotationx command
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@ -536,6 +536,15 @@ pub fn load_defs(
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continue;
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}
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}
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["rotationx", rotation_x] => {
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if let Ok(rotation_x_float) = rotation_x.parse::<f32>() {
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state.rotation = Quat::from_rotation_x(PI * rotation_x_float);
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}
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else {
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error!("Can't parse float: {line}");
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continue;
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}
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}
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["rotationy", rotation_y] => {
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if let Ok(rotation_y_float) = rotation_y.parse::<f32>() {
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state.rotation = Quat::from_rotation_y(PI * rotation_y_float);
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