cleanup (remove unnecessary scope block, unindenting by 1)
(I had this scope block before in order to release ownership of some variable so that it can be used again after the scope block, but seems like this is not necessary anymore by now)
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@ -840,7 +840,6 @@ fn spawn_entities(
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// Spawn the actor
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let actor_entity;
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{
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let mut actor = commands.spawn_empty();
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actor.insert(actor::Actor {
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id: state.id.clone(),
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@ -1056,7 +1055,6 @@ fn spawn_entities(
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});
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}
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actor_entity = actor.id();
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}
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if let Some(ar_asset_name) = &state.ar_model {
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let mut entitycmd = commands.spawn((
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