typo
This commit is contained in:
parent
591100a817
commit
569a88df19
|
@ -5,7 +5,7 @@
|
|||
|
||||
# Colliders
|
||||
|
||||
A model may contain a collider mesh, which will be used if the actor is spawned with the command "mesh handcrafted". The collider mesh will be made invisible, even if it's visible in the glTF file. To use this feature, give a mesh (NOT OBJECT, BUT MESH) the name "Collider" (case-sensitive.)
|
||||
A model may contain a collider mesh, which will be used for collision checking if the actor is spawned with the command "collider handcrafted". The collider mesh will be invisible in the game. To use this feature, give the collider mesh (NOT OBJECT, BUT MESH) the name "Collider" (case-sensitive.)
|
||||
|
||||
# Blender source files
|
||||
|
||||
|
|
Loading…
Reference in a new issue