add the SUN

This commit is contained in:
yuni 2024-03-17 14:16:25 +01:00
parent 9cec03a34f
commit 571f886782

View file

@ -4,6 +4,10 @@ use bevy::core_pipeline::Skybox;
use bevy::asset::LoadState;
use bevy::render::render_resource::{TextureViewDescriptor, TextureViewDimension};
use bevy::pbr::CascadeShadowConfigBuilder;
use bevy::core_pipeline::{
bloom::{BloomCompositeMode, BloomSettings},
tonemapping::Tonemapping,
};
use std::f32::consts::PI;
#[derive(Resource)]
@ -25,6 +29,10 @@ pub fn setup(
let skybox_handle = asset_server.load(CUBEMAP_PATH);
commands.spawn((
Camera3dBundle {
camera: Camera {
hdr: true, // HDR is required for bloom
..default()
},
transform: Transform::from_xyz(0.0, 0.0, 8.0).looking_at(Vec3::ZERO, Vec3::Y),
..default()
},
@ -33,6 +41,10 @@ pub fn setup(
image: skybox_handle.clone(),
brightness: 500.0,
},
BloomSettings {
composite_mode: BloomCompositeMode::Additive,
..default()
},
));
commands.insert_resource(Cubemap {
is_loaded: false,
@ -52,7 +64,6 @@ pub fn setup(
perceptual_roughness: 1.0,
..default()
});
commands.spawn(PbrBundle {
mesh: sphere_handle.clone(),
material: gray_handle.clone(),
@ -77,6 +88,26 @@ pub fn setup(
..default()
});
// Add THE SUN
let hydrogenfusion_handle = materials.add(StandardMaterial {
base_color: Color::WHITE,
emissive: Color::rgb_linear(2300.0, 900.0, 300.0),
perceptual_roughness: 0.0,
..default()
});
let sphere_radius = 5000.0;
let sphere_handle = meshes.add(Sphere::new(sphere_radius));
commands.spawn(PbrBundle {
mesh: sphere_handle.clone(),
material: hydrogenfusion_handle.clone(),
transform: Transform::from_xyz(
0.0,
30000.0,
-400000.0,
),
..default()
});
// Add alien
commands.spawn(SceneBundle {
transform: Transform {