add plane below the player
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@ -58,6 +58,13 @@ pub fn setup(
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..default()
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..default()
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});
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});
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commands.spawn(PbrBundle {
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mesh: meshes.add(Plane3d::default().mesh().size(20.0, 20.0)),
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transform: Transform::from_xyz(0.0, -20.0, 0.0),
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material: white_handle,
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..default()
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});
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// Space is DARK
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// Space is DARK
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ambient_light.brightness = 0.0;
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ambient_light.brightness = 0.0;
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