place remaining objects relative to jupiter
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32
src/defs.txt
32
src/defs.txt
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@ -1,4 +1,14 @@
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actor 0 0 0 suit
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actor 0 0 0 jupiter
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id jupiter
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scale 400000
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sphere yes
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physics off
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rotationx -0.50
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rotationz -0.28
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angularmomentum 30 30 30
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actor -300000 0 -500000 suit
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relativeto jupiter
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player yes
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id player
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mass 200.0
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@ -22,15 +32,8 @@ actor 10 -30 20 MeteorAceGT
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mass 3000
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angularmomentum 0.1 0.1 0.3
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actor 300000 0 500000 jupiter
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scale 400000
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sphere yes
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physics off
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rotationx -0.50
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rotationz -0.28
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angularmomentum 30 30 30
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actor -435000 0 -435000 io
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actor -735000 0 -935000 io
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relativeto jupiter
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scale 10188
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rotationy -0.40
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angularmomentum 0 0.0001 0
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@ -38,7 +41,8 @@ actor -435000 0 -435000 io
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moon yes
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physics off
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actor -900000 200000 1900000 europa
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actor -1200000 200000 1400000 europa
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relativeto jupiter
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scale 8733
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rotationy 0.20
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angularmomentum 0 0.0001 0
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@ -46,7 +50,8 @@ actor -900000 200000 1900000 europa
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moon yes
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physics off
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actor 2500000 0 -1000000 ganymede
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actor 2200000 0 -1500000 ganymede
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relativeto jupiter
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scale 14737
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rotationy -0.40
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angularmomentum 0 0.0001 0
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@ -54,7 +59,8 @@ actor 2500000 0 -1000000 ganymede
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moon yes
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physics off
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actor -4000000 0 1500000 callisto
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actor -4300000 0 1000000 callisto
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relativeto jupiter
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scale 13484
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rotationy -0.40
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angularmomentum 0 0.0001 0
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@ -172,7 +172,7 @@ pub fn setup(
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}),
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..default()
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},
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Position::from_xyz(300000.0, -1000.0, 500000.0),
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Position::from_xyz(0.0, 0.0, 0.0),
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Rotation::from(Quat::from_rotation_z(1f32.to_radians())),
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));
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