set actual scale of planets, though now they glitch on close zoom-in

this is due to floating point precision error, need to move render
origin to the center of the camera
This commit is contained in:
yuni 2024-05-01 21:13:30 +02:00
parent 13e2eed144
commit 632d1b02c9

View file

@ -10,7 +10,7 @@ actor 0 0 0
planet yes
sphere yes
physics off
scale 1e9
scale 2439.7e3
rotationx -0.50
orbitaround sol 57.91e9
actor 0 0 0 orbitring
@ -24,7 +24,7 @@ actor 0 0 0
planet yes
sphere yes
physics off
scale 1e9
scale 6051.8e3
rotationx -0.50
orbitaround sol 108.21e9
actor 0 0 0 orbitring
@ -38,7 +38,7 @@ actor 0 0 0
planet yes
sphere yes
physics off
scale 1e9
scale 6371e3
rotationx -0.50
orbitaround sol 149.598023e9
actor 0 0 0 orbitring
@ -52,7 +52,7 @@ actor 0 0 0
planet yes
sphere yes
physics off
scale 1e9
scale 3389.5e3
rotationx -0.50
orbitaround sol 227.939366e9
actor 0 0 0 orbitring
@ -212,7 +212,7 @@ actor 0 0 0
planet yes
sphere yes
physics off
scale 1e9
scale 58232e3
rotationx -0.50
orbitaround sol 1433.53e9
actor 0 0 0 orbitring
@ -226,7 +226,7 @@ actor 0 0 0
planet yes
sphere yes
physics off
scale 1e9
scale 25362e3
rotationx -0.50
orbitaround sol 2870.972e9
actor 0 0 0 orbitring
@ -240,7 +240,7 @@ actor 0 0 0
planet yes
sphere yes
physics off
scale 1e9
scale 24622e3
rotationx -0.50
orbitaround sol 4500e9
actor 0 0 0 orbitring