load the base of the skeleton
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parent
a1910c4075
commit
68f274cb90
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@ -120,7 +120,7 @@ actor 0 0 0 jupiter
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clickable no
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physics off
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actor 0 593051 0 suit
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actor 0 593051 0 suitv1
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relativeto jupiter
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orbit 224000e3 0.66
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player yes
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@ -37,8 +37,13 @@ pub fn asset_name_to_path(name: &str) -> &'static str {
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}
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}
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pub fn skeleton_name_to_skeletondef(_name: &str) -> Option<SkeletonDef> {
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return None;
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pub fn skeleton_name_to_skeletondef(name: &str) -> Option<SkeletonDef> {
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match name {
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"suitv1" => Some(SkeletonDef {
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base: "skeleton/suit_v1/base.glb#Scene0".to_string(),
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}),
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_ => None,
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}
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}
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pub struct SkeletonPlugin;
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@ -49,7 +54,9 @@ impl Plugin for SkeletonPlugin {
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}
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#[derive(Component)] pub struct SkeletonLimb;
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pub struct SkeletonDef;
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pub struct SkeletonDef {
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pub base: String,
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}
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//pub fn spawn(
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// name: &str,
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@ -66,13 +73,11 @@ pub fn load(
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entity_commands: &mut EntityCommands,
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asset_server: &AssetServer,
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) {
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let skeletondef = skeleton_name_to_skeletondef(name);
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if skeletondef.is_none() {
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if let Some(skel) = skeleton_name_to_skeletondef(name) {
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entity_commands.insert(load_scene_by_path(skel.base.as_str(), asset_server));
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} else {
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entity_commands.insert(load_scene_by_path(asset_name_to_path(name), asset_server));
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}
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else {
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//entity_commands.insert();
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}
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}
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//pub fn load_scene(
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