comment out useless line
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@ -804,7 +804,7 @@ pub fn handle_input(
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ew_sfx.send(audio::PlaySfxEvent(audio::Sfx::PowerDown));
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*settings = Settings::default();
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*prefs = Preferences::default();
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prefs.save();
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// prefs.save(); // prefs are saved by the GameEvents already
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ew_game.send(GameEvent::SetShadows(Turn::Unchanged));
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ew_game.send(GameEvent::SetFullscreen(Turn::Unchanged));
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ew_game.send(GameEvent::SetSound(game::Cycle::Unchanged));
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