remove debug code
This commit is contained in:
parent
d3df885e65
commit
868668ab43
14
src/world.rs
14
src/world.rs
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@ -1,4 +1,4 @@
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use crate::{actor, nature, settings, hud};
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use crate::{actor, nature, settings};
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use bevy::prelude::*;
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use bevy::prelude::*;
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use bevy::render::render_resource::{AsBindGroup, ShaderRef};
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use bevy::render::render_resource::{AsBindGroup, ShaderRef};
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use bevy::math::{DVec3, I64Vec3};
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use bevy::math::{DVec3, I64Vec3};
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@ -184,7 +184,6 @@ fn spawn_despawn_asteroids(
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asset_server: Res<AssetServer>,
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asset_server: Res<AssetServer>,
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mut q_asteroid: Query<(Entity, &mut Visibility), With<Asteroid>>,
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mut q_asteroid: Query<(Entity, &mut Visibility), With<Asteroid>>,
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mut last_player_cell: Local<I64Vec3>,
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mut last_player_cell: Local<I64Vec3>,
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mut log: ResMut<hud::Log>,
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) {
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) {
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if !timer.0.tick(time.delta()).just_finished() || q_player.is_empty() {
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if !timer.0.tick(time.delta()).just_finished() || q_player.is_empty() {
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//if q_player.is_empty() {
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//if q_player.is_empty() {
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@ -201,10 +200,6 @@ fn spawn_despawn_asteroids(
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}
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}
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*last_player_cell = player_cell;
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*last_player_cell = player_cell;
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let mut spawned = 0;
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let mut spawned_near = 0;
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let mut despawned = 0;
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// Parameters
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// Parameters
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let view_radius: f64 = ASTEROID_VIEW_RADIUS;
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let view_radius: f64 = ASTEROID_VIEW_RADIUS;
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let step: f64 = ASTEROID_SPAWN_STEP;
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let step: f64 = ASTEROID_SPAWN_STEP;
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@ -230,7 +225,6 @@ fn spawn_despawn_asteroids(
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entity: asteroid.entity,
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entity: asteroid.entity,
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origin: origin.clone(),
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origin: origin.clone(),
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});
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});
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despawned += 1;
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despawning_worked = true;
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despawning_worked = true;
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break;
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break;
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}
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}
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@ -290,8 +284,6 @@ fn spawn_despawn_asteroids(
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if dist > 6.0 {
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if dist > 6.0 {
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continue;
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continue;
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}
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}
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dbg!(size_density, dist);
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spawned_near += 1;
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}
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}
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let size: f32 = ASTEROID_SIZE_FACTOR * size_density;
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let size: f32 = ASTEROID_SIZE_FACTOR * size_density;
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@ -336,13 +328,9 @@ fn spawn_despawn_asteroids(
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entity: entity_commands.id(),
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entity: entity_commands.id(),
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//viewdistance: 99999999.0,
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//viewdistance: 99999999.0,
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});
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});
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spawned += 1;
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}
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}
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}
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}
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}
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}
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if spawned != 0 || despawned != 0 {
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//log.notice(format!("spawned: {spawned} (near: {spawned_near}), despawned: {despawned}"));
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}
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}
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}
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fn handle_despawn(
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fn handle_despawn(
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