fix scaling of lightorbs - luna's orbs were too big

This commit is contained in:
yuni 2024-11-20 03:02:00 +01:00
parent 982d745d8a
commit 86c8fe5e8a

View file

@ -956,6 +956,11 @@ fn spawn_scenes(
// command: light FF8F4A 4000000 // command: light FF8F4A 4000000
state.light_color = Some(Color::Srgba(Srgba::hex("FF8F4A").unwrap())); state.light_color = Some(Color::Srgba(Srgba::hex("FF8F4A").unwrap()));
// Let's make the size consistent
// command: scale 0.25
state.model_scale = 0.25;
state.light_brightness = 4000000.0; state.light_brightness = 4000000.0;
} }
"mirror" | "mirrorrotating" => { "mirror" | "mirrorrotating" => {