more responsive player input (hopefully?)
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@ -42,9 +42,7 @@ impl Plugin for CameraPlugin {
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.before(TransformSystem::TransformPropagate));
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app.add_systems(Update, update_map_camera);
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app.add_systems(Update, update_fov);
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app.add_systems(PostUpdate, apply_input_to_player
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.after(PhysicsSet::Sync)
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.before(TransformSystem::TransformPropagate));
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app.add_systems(PreUpdate, apply_input_to_player);
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app.insert_resource(MapCam::default());
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// To center the renderer origin on the player camera,
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