cleanup
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@ -543,10 +543,7 @@ fn handle_wants_maxvelocity(
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if total > maxv.0 {
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v.0 = DVec3::splat(0.0);
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}
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// already not moving
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continue;
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}
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} else {
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// TODO: respect engine parameters for different thrusts for different directions
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let avg_thrust =
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(engine.thrust_forward + engine.thrust_back + engine.thrust_sideways) / 3.0;
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@ -557,6 +554,7 @@ fn handle_wants_maxvelocity(
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}
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}
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}
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}
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fn handle_damage(
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mut ew_playerdies: EventWriter<game::PlayerDiesEvent>,
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