cleanup
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@ -231,13 +231,6 @@ pub fn load(
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}
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}
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//pub fn load_scene(
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// path: &str,
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// asset_server: &AssetServer
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//) -> Handle<Scene> {
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// load_scene_by_path(asset_name_to_path(path), asset_server)
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//}
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#[inline]
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pub fn load_scene_by_path(
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path: &str,
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