rename Fuel Tank to Oxygen Tank
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@ -903,8 +903,8 @@ fn spawn_scenes(
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"fueltank" => {
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"fueltank" => {
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state.model = Some("fueltank".to_string());
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state.model = Some("fueltank".to_string());
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// command: name "Fuel Tank"
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// command: name "Oxygen Tank"
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state.name = Some("Fuel Tank".to_string());
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state.name = Some("Oxygen Tank".to_string());
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// command: angularmomentum 0 0 0
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// command: angularmomentum 0 0 0
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state.angular_momentum = DVec3::ZERO;
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state.angular_momentum = DVec3::ZERO;
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