show actual names of stars when targeting them
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parent
81187b4fe6
commit
9f15e78e07
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@ -1,10 +1,13 @@
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#!/usr/bin/env python
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# This script requires the following file in the assets/tmp/ directory:
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# This script requires the following file in the extra/ directory:
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# https://github.com/astronexus/HYG-Database/blob/cbd21013d2bb89732b893be357a6f41836dbe614/hyg/CURRENT/hygdata_v41.csv
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import csv
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import sys
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import math
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import re
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PATH = "extra/hygdata_v41.csv"
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#def entry(ra_hour, ra_min, ra_sec, dec_deg, dec_min, dec_sec, mag, name, color_index):
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# return [
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@ -28,19 +31,20 @@ import math
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# Meissa (orion's head, 8th brightest star in orion) = 3.33
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MAX_APPARENT_MAGNITUDE = 7.0
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print("// The \"STARS\" constant was autogenerated by \"genrate_starchart.py\" using data")
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print("// from the HYG database: https://github.com/astronexus/HYG-Database/tree/main/hyg")
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print("// This file was autogenerated by \"genrate_starchart.py\" using data from the")
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print("// HYG database: https://github.com/astronexus/HYG-Database/tree/main/hyg")
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print("// License: CC BY-SA 4.0: https://creativecommons.org/licenses/by-sa/4.0/")
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print("")
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print("// Each star's values: [x, y, z, magnitude, color index]")
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print("pub const STARS: &[[f32; 5]] = &[")
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print("// Each star's values: [x, y, z, magnitude, color index, distance, name]")
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print("pub const STARS: &[(f32; f32, f32, f32, f32, f32, str)] = &[")
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def render(ra, dec, mag, ci, proper):
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def render(ra, dec, mag, ci, dist, name):
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# Takes ra/deg in degrees
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ra = float(ra)
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dec = float(dec)
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mag = float(mag)
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name = re.sub(r'\s+', ' ', name)
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distance = 1.0
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ra_radians = math.radians(ra * 15) # ra is in [0, 24], multiplying by 15 gives degrees in [0, 360]
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@ -53,18 +57,20 @@ def render(ra, dec, mag, ci, proper):
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# Correct for differences in coordinate system axes
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x, y, z = x, z, y
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comment = f" // {proper}" if proper else ""
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#brightness = 2.512 ** (0 - mag)
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brightness = 2.512 ** (0 - mag)
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print(f' ({x:.04}, {y:.04}, {z:.04}, {mag:.04}, {ci}, {dist}, "{name}"),')
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print(f" [{x:.04}, {y:.04}, {z:.04}, {mag:.04}, {ci}],{comment}")
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def clean_name(string):
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return "".join([c for c in string if c.isalnum() or c in ' -_'])
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total = 0
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count = 0
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count_extra = 0
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entries = []
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with open("assets/tmp/hygdata_v41.csv", "r", encoding="utf-8") as f:
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with open(PATH, "r", encoding="utf-8") as f:
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for entry in csv.DictReader(f):
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entries.append(entry)
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@ -76,13 +82,18 @@ for entry in entries:
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dec = entry['dec']
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mag = entry['mag']
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ci = entry['ci']
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proper = entry['proper']
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proper = "".join([c for c in proper if c.isalnum() or c in ' -_'])
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dist = entry['dist']
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name = clean_name(entry['proper'])
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if not name:
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name = clean_name(entry['bf'])
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if not name:
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name = clean_name(entry['gl'])
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if not all([ra, dec, mag, ci]):
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continue
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if float(mag) > MAX_APPARENT_MAGNITUDE:
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continue
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render(ra, dec, mag, ci, proper)
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render(ra, dec, mag, ci, dist, name)
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count += 1
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#for entry in CUSTOM_ENTRIES:
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# render(entry[0], entry[1], entry[2], entry[3], entry[4])
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@ -6,6 +6,7 @@ mod commands;
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mod effects;
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mod hud;
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mod settings;
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mod stars;
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mod world;
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#[allow(dead_code)]
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15553
src/nature.rs
15553
src/nature.rs
File diff suppressed because it is too large
Load diff
15551
src/stars.rs
Normal file
15551
src/stars.rs
Normal file
File diff suppressed because it is too large
Load diff
23
src/world.rs
23
src/world.rs
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@ -1,4 +1,4 @@
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use crate::{actor, hud, nature, settings};
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use crate::{actor, hud, nature, settings, stars};
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use bevy::prelude::*;
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use bevy::render::render_resource::{AsBindGroup, ShaderRef};
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use bevy::math::{DVec3, I64Vec3};
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@ -123,8 +123,8 @@ pub fn setup(
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// Generate starmap
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let sphere_handle = meshes.add(Sphere::new(1.0));
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let mut starcount = 0;
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for star in nature::STARS {
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let mag = star[3];
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for star in stars::STARS {
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let mag = star.3;
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if mag > STARS_MAX_MAGNITUDE {
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continue;
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}
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@ -142,26 +142,31 @@ pub fn setup(
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1000.0 * (0.230299 * mag * mag - 3.09013 * mag + 15.1782)
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} * 100.0
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};
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let (r, g, b) = nature::star_color_index_to_rgb(star[4]);
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let (r, g, b) = nature::star_color_index_to_rgb(star.4);
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let star_color_handle = materials.add(StandardMaterial {
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base_color: Color::rgb(scale_color(r), scale_color(g), scale_color(b)),
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unlit: true,
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..default()
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});
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let dist = 1e9;
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let name = if star.6.is_empty() {
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"Uncharted Star".to_string()
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} else {
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star.6.to_string()
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};
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commands.spawn((
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Star,
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hud::IsClickable {
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name: Some("Star".to_string()),
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distance: Some(10000000000.0),
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name: Some(name),
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distance: Some(nature::PARSEC2METER * star.5 as f64),
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},
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PbrBundle {
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mesh: sphere_handle.clone(),
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material: star_color_handle,
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transform: Transform::from_xyz(
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dist * star[0],
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dist * star[1],
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dist * star[2],
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dist * star.0,
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dist * star.1,
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dist * star.2,
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)
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.with_scale(Vec3::splat(scale_size(mag))),
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..default()
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