refactor audio events, add notification popup message on alien chat
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parent
f6b067533c
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9f6d12145f
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@ -98,7 +98,7 @@ pub fn handle_input(
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query: Query<(&Talker, &Transform)>,
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player: Query<&Transform, With<actor::Player>>,
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mut ew_conv: EventWriter<StartConversationEvent>,
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mut ew_click: EventWriter<audio::AudioClickEvent>,
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mut ew_sfx: EventWriter<audio::PlaySfxEvent>,
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)
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{
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if keyboard_input.just_pressed(settings.key_interact) {
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@ -107,7 +107,7 @@ pub fn handle_input(
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for (talker, transform) in &query {
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if transform.translation.distance_squared(player.translation) <= mindist {
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ew_conv.send(StartConversationEvent{conv: talker.conv.clone()});
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ew_click.send(audio::AudioClickEvent());
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ew_sfx.send(audio::PlaySfxEvent(audio::Sfx::IncomingChatMessage));
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break;
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}
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}
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@ -120,7 +120,7 @@ pub fn handle_conversations(
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mut log: ResMut<hud::Log>,
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) {
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for my_event in er_conv.read() {
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log.add(my_event.conv.clone());
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log.chat(my_event.conv.clone(), "Alien".to_string());
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break;
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}
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}
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85
src/audio.rs
85
src/audio.rs
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@ -4,6 +4,7 @@ use crate::settings;
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const ASSET_CLICK: &str = "sounds/click-button-140881-crop.ogg";
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const ASSET_SWITCH: &str = "sounds/typosonic-typing-192811-crop.ogg";
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const ASSET_INCOMING_MESSAGE: &str = "tmp/multi-pop-2-188167.mp3.ogg";
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const ASSET_RADIO: &str = "tmp/LP - Girls Go Wild (Official Music Video)-M7XRN0oHGIM.ogg";
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const ASSET_BGM: &str = "tmp/FTL - Faster Than Light (2012) OST - 12 - Void (Explore)-edQw2yYXQJM.ogg";
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@ -14,41 +15,27 @@ impl Plugin for AudioPlugin {
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app.add_systems(Update, toggle_bgm);
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app.add_systems(PostUpdate, play_sfx);
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app.add_systems(PostUpdate, update_music);
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app.add_event::<AudioClickEvent>();
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app.add_event::<AudioSwitchEvent>();
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app.add_event::<PlaySfxEvent>();
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app.add_event::<ToggleMusicEvent>();
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}
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}
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#[derive(Event)]
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pub struct AudioClickEvent();
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pub enum Sfx {
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IncomingChatMessage,
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Click,
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Switch,
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}
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#[derive(Event)]
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pub struct AudioSwitchEvent();
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#[derive(Event)]
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pub struct ToggleMusicEvent();
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#[derive(Component)]
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pub struct ComponentBGM;
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#[derive(Component)]
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pub struct ComponentRadio;
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#[derive(Component)]
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pub struct ComponentThrusterSound;
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#[derive(Component)]
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struct SoundBGM(Handle<AudioSource>);
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#[derive(Component)]
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pub struct SoundRadio(Handle<AudioSource>);
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#[derive(Resource)]
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pub struct SoundClick(Handle<AudioSource>);
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#[derive(Resource)]
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pub struct SoundSwitch(Handle<AudioSource>);
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#[derive(Event)] pub struct PlaySfxEvent(pub Sfx);
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#[derive(Event)] pub struct ToggleMusicEvent();
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#[derive(Component)] pub struct ComponentBGM;
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#[derive(Component)] pub struct ComponentRadio;
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#[derive(Component)] pub struct ComponentThrusterSound;
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#[derive(Component)] struct SoundBGM(Handle<AudioSource>);
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#[derive(Component)] pub struct SoundRadio(Handle<AudioSource>);
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#[derive(Resource)] pub struct SoundClick(Handle<AudioSource>);
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#[derive(Resource)] pub struct SoundSwitch(Handle<AudioSource>);
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#[derive(Resource)] pub struct SoundIncomingMessage(Handle<AudioSource>);
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pub fn setup(
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mut commands: Commands,
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@ -98,22 +85,23 @@ pub fn setup(
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));
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commands.insert_resource(SoundClick(asset_server.load(ASSET_CLICK)));
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commands.insert_resource(SoundSwitch(asset_server.load(ASSET_SWITCH)));
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commands.insert_resource(SoundIncomingMessage(asset_server.load(ASSET_INCOMING_MESSAGE)));
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}
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pub fn toggle_bgm(
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keyboard_input: Res<ButtonInput<KeyCode>>,
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mut evwriter_toggle: EventWriter<ToggleMusicEvent>,
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mut evwriter_click: EventWriter<AudioClickEvent>,
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mut evwriter_sfx: EventWriter<PlaySfxEvent>,
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mut settings: ResMut<settings::Settings>,
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) {
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if keyboard_input.just_pressed(KeyCode::KeyT) {
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settings.mute_music ^= true;
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evwriter_click.send(AudioClickEvent());
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evwriter_sfx.send(PlaySfxEvent(Sfx::Click));
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evwriter_toggle.send(ToggleMusicEvent());
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}
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if keyboard_input.just_pressed(KeyCode::KeyM) {
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settings.mute_sfx ^= true;
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evwriter_click.send(AudioClickEvent());
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evwriter_sfx.send(PlaySfxEvent(Sfx::Click));
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evwriter_toggle.send(ToggleMusicEvent());
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}
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}
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@ -121,28 +109,23 @@ pub fn toggle_bgm(
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pub fn play_sfx(
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mut commands: Commands,
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settings: Res<settings::Settings>,
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mut events_click: EventReader<AudioClickEvent>,
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mut events_switch: EventReader<AudioSwitchEvent>,
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mut events_sfx: EventReader<PlaySfxEvent>,
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sound_click: Res<SoundClick>,
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sound_switch: Res<SoundSwitch>,
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sound_incoming_message: Res<SoundIncomingMessage>,
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) {
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if !events_click.is_empty() {
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events_click.clear();
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if !settings.mute_sfx {
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commands.spawn(AudioBundle {
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source: sound_click.0.clone(),
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settings: PlaybackSettings::DESPAWN,
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});
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}
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if settings.mute_sfx && !events_sfx.is_empty() {
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events_sfx.clear();
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}
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if !events_switch.is_empty() {
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events_switch.clear();
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if !settings.mute_sfx {
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commands.spawn(AudioBundle {
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source: sound_switch.0.clone(),
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settings: PlaybackSettings::DESPAWN,
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});
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}
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for sfx in events_sfx.read() {
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commands.spawn(AudioBundle {
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source: match sfx.0 {
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Sfx::Switch => sound_switch.0.clone(),
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Sfx::Click => sound_click.0.clone(),
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Sfx::IncomingChatMessage => sound_incoming_message.0.clone(),
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},
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settings: PlaybackSettings::DESPAWN,
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});
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}
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}
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113
src/hud.rs
113
src/hud.rs
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@ -15,7 +15,10 @@ impl Plugin for HudPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(Startup, setup);
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app.add_systems(Update, (update, handle_input));
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app.insert_resource(Log { logs: VecDeque::with_capacity(LOG_MAX) });
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app.insert_resource(Log {
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logs: VecDeque::with_capacity(LOG_MAX),
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needs_rerendering: true,
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});
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app.insert_resource(FPSUpdateTimer(
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Timer::from_seconds(HUD_REFRESH_TIME, TimerMode::Repeating)));
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}
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@ -27,26 +30,53 @@ impl Plugin for HudPlugin {
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#[derive(Resource)]
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struct FPSUpdateTimer(Timer);
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pub enum LogLevel {
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Warning,
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//Error,
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Info,
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//Debug,
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Chat,
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//Ping,
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}
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struct Message {
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text: String,
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sender: String,
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level: LogLevel,
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time: u64,
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}
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#[derive(Resource)]
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pub struct Log {
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logs: VecDeque<Message>,
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needs_rerendering: bool,
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}
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impl Log {
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pub fn add(&mut self, message: String) {
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pub fn info(&mut self, message: String) {
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self.add(message, "System".to_string(), LogLevel::Info);
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}
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pub fn chat(&mut self, message: String, sender: String) {
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self.add(message, sender, LogLevel::Chat);
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}
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pub fn warning(&mut self, message: String) {
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self.add(message, "WARNING".to_string(), LogLevel::Warning);
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}
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pub fn add(&mut self, message: String, sender: String, level: LogLevel) {
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if self.logs.len() == LOG_MAX {
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self.logs.pop_front();
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}
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if let Ok(epoch) = SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) {
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self.logs.push_back(Message {
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text: message,
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sender: sender,
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level: level,
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time: epoch.as_secs(),
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});
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self.needs_rerendering = true;
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}
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}
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asset_server: Res<AssetServer>,
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mut log: ResMut<Log>,
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) {
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log.add("Customer wake-up registered.".to_string());
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log.add("Systems reactivated.".to_string());
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log.info("Customer wake-up registered.".to_string());
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log.info("Systems reactivated.".to_string());
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log.warning("Oxygen Low".to_string());
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let visibility = if settings.hud_active {
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Visibility::Inherited
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} else {
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@ -194,26 +225,28 @@ fn setup(
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));
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// Add Chat Box
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// let bundle_chatbox = TextBundle::from_sections([
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// TextSection::new(
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// "Hello :D",
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// TextStyle {
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// font: asset_server.load(FONT),
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// font_size: settings.font_size_hud,
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// color: Color::GRAY,
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// ..default()
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// }
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// ),
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// ]).with_style(Style {
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// position_type: PositionType::Absolute,
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// bottom: Val::VMin(40.0),
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// left: Val::VMin(30.0),
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// ..default()
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// });
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// commands.spawn((
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// bundle_chatbox,
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// ChatText,
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// ));
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let bundle_chatbox = TextBundle::from_sections([
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TextSection::new(
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"Hello World!\nThis Is Cool, right?",
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TextStyle {
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font: asset_server.load(FONT),
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font_size: settings.font_size_hud,
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color: Color::GRAY,
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..default()
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}
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),
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]).with_style(Style {
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position_type: PositionType::Absolute,
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top: Val::VMin(2.0),
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right: Val::VMin(6.0),
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//bottom: Val::VMin(40.0),
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//left: Val::VMin(30.0),
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..default()
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}).with_text_justify(JustifyText::Right);
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commands.spawn((
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bundle_chatbox,
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ChatText,
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));
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}
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fn update(
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@ -223,10 +256,12 @@ fn update(
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player: Query<(&actor::Suit, &actor::LifeForm), With<actor::Player>>,
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mut timer: ResMut<FPSUpdateTimer>,
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mut query: Query<&mut Text, With<GaugesText>>,
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mut query_chat: Query<&mut Text, (With<ChatText>, Without<GaugesText>)>,
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query_all_actors: Query<&actor::Actor>,
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settings: Res<settings::Settings>,
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) {
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// TODO only when hud is actually on
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if timer.0.tick(time.delta()).just_finished() {
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if timer.0.tick(time.delta()).just_finished() || log.needs_rerendering {
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let player = player.get_single();
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if player.is_ok() {
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let (suit, lifeform) = player.unwrap();
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@ -248,10 +283,23 @@ fn update(
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text.sections[9].value = format!("{all_actors:.0}");
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}
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}
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for mut text in &mut query {
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let logs_vec: Vec<&str> = log.logs.iter().map(|s| s.text.as_str()).collect();
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text.sections[11].value = logs_vec.join("\n");
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if let Ok(mut chat) = query_chat.get_single_mut() {
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let logfilter = if settings.hud_active {
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|_msg: &&Message| { true }
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} else {
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|msg: &&Message| { match msg.level {
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LogLevel::Chat => true,
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LogLevel::Warning => true,
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_ => false
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}}
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};
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let logs_vec: Vec<String> = log.logs.iter()
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.filter(logfilter)
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.map(|s| format!("{}: {}", s.sender, s.text)).collect();
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chat.sections[0].value = logs_vec.join("\n");
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}
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log.needs_rerendering = false;
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log.remove_old();
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}
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}
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@ -261,11 +309,11 @@ fn handle_input(
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mut settings: ResMut<settings::Settings>,
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mut query: Query<&mut Visibility, With<GaugesText>>,
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mut query_bloomsettings: Query<&mut BloomSettings>,
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mut evwriter: EventWriter<audio::AudioSwitchEvent>,
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mut evwriter_sfx: EventWriter<audio::PlaySfxEvent>,
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mut evwriter_togglemusic: EventWriter<audio::ToggleMusicEvent>,
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) {
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if keyboard_input.just_pressed(settings.key_togglehud) {
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for mut vis in &mut query {
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if let Ok(mut vis) = query.get_single_mut() {
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if let Ok(mut bloomsettings) = query_bloomsettings.get_single_mut() {
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if *vis == Visibility::Inherited {
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*vis = Visibility::Hidden;
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@ -274,9 +322,10 @@ fn handle_input(
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} else {
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*vis = Visibility::Inherited;
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settings.hud_active = true;
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bloomsettings.composite_mode = BloomCompositeMode::Additive;
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bloomsettings.composite_mode = BloomCompositeMode::EnergyConserving;
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//bloomsettings.composite_mode = BloomCompositeMode::Additive;
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}
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evwriter.send(audio::AudioSwitchEvent());
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evwriter_sfx.send(audio::PlaySfxEvent(audio::Sfx::Switch));
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evwriter_togglemusic.send(audio::ToggleMusicEvent());
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}
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}
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