fix mouse movement when player has high angular velocity
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@ -19,7 +19,9 @@ impl Plugin for CameraControllerPlugin {
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.after(PhysicsSet::Sync)
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.before(TransformSystem::TransformPropagate));
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app.add_systems(Update, update_fov);
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app.add_systems(Update, apply_input_to_player);
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app.add_systems(PostUpdate, apply_input_to_player
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.after(PhysicsSet::Sync)
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.before(TransformSystem::TransformPropagate));
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}
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}
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