cleanup
This commit is contained in:
parent
9edc352086
commit
a7ec9ae5a1
|
@ -15,7 +15,7 @@ impl Plugin for CameraControllerPlugin {
|
||||||
/// Based on Valorant's default sensitivity, not entirely sure why it is exactly 1.0 / 180.0,
|
/// Based on Valorant's default sensitivity, not entirely sure why it is exactly 1.0 / 180.0,
|
||||||
/// but I'm guessing it is a misunderstanding between degrees/radians and then sticking with
|
/// but I'm guessing it is a misunderstanding between degrees/radians and then sticking with
|
||||||
/// it because it felt nice.
|
/// it because it felt nice.
|
||||||
pub const RADIANS_PER_DOT: f32 = 1.0 / 180.0 * 0.5;
|
pub const RADIANS_PER_DOT: f32 = 1.0 / 180.0;
|
||||||
|
|
||||||
#[derive(Component)]
|
#[derive(Component)]
|
||||||
pub struct CameraController {
|
pub struct CameraController {
|
||||||
|
@ -44,7 +44,7 @@ impl Default for CameraController {
|
||||||
Self {
|
Self {
|
||||||
enabled: true,
|
enabled: true,
|
||||||
initialized: false,
|
initialized: false,
|
||||||
sensitivity: 1.0,
|
sensitivity: 0.5,
|
||||||
key_forward: KeyCode::KeyW,
|
key_forward: KeyCode::KeyW,
|
||||||
key_back: KeyCode::KeyS,
|
key_back: KeyCode::KeyS,
|
||||||
key_left: KeyCode::KeyA,
|
key_left: KeyCode::KeyA,
|
||||||
|
|
Loading…
Reference in a new issue