gamedesign.md: add documentation
This commit is contained in:
parent
ca5ebf22d5
commit
aaa5266478
|
@ -110,6 +110,18 @@ A variety of relatively simple game systems should interact with each other to c
|
||||||
- can we make it non-modal? Interweave it into regular gameplay?
|
- can we make it non-modal? Interweave it into regular gameplay?
|
||||||
- G-forces and equipment/organ damage
|
- G-forces and equipment/organ damage
|
||||||
- Death, and survival
|
- Death, and survival
|
||||||
|
- Spacesuit energy distribution into:
|
||||||
|
- [X] Residual Light Amplification
|
||||||
|
- [X] Augmented Reality
|
||||||
|
- [ ] Flashlight intensity
|
||||||
|
- [ ] AI assistance systems
|
||||||
|
- [ ] Thruster boost
|
||||||
|
- [ ] G-force dampeners
|
||||||
|
- [ ] Life support, material recyclers (air, water, etc)
|
||||||
|
- [ ] Noise cancellation?
|
||||||
|
- [ ] Radio?
|
||||||
|
- [ ] High energy particle shield?
|
||||||
|
- [ ] Micrometeorite shield?
|
||||||
|
|
||||||
# Quest Ideas
|
# Quest Ideas
|
||||||
|
|
||||||
|
@ -150,6 +162,7 @@ A variety of relatively simple game systems should interact with each other to c
|
||||||
- Nethack
|
- Nethack
|
||||||
- Planescape: Torment
|
- Planescape: Torment
|
||||||
- Prey (2017 game)
|
- Prey (2017 game)
|
||||||
|
- Primer (2004 film)
|
||||||
- Project Hail Mary
|
- Project Hail Mary
|
||||||
- RimWorld
|
- RimWorld
|
||||||
- Risk of Rain
|
- Risk of Rain
|
||||||
|
@ -157,6 +170,7 @@ A variety of relatively simple game systems should interact with each other to c
|
||||||
- Shadowrun Returns: Dragonfall, Hong Kong
|
- Shadowrun Returns: Dragonfall, Hong Kong
|
||||||
- Stardew Valley
|
- Stardew Valley
|
||||||
- Stray (2022 game)
|
- Stray (2022 game)
|
||||||
|
- Synthwave (music genre)
|
||||||
- System Shock 2
|
- System Shock 2
|
||||||
- The Expanse
|
- The Expanse
|
||||||
- The Forgotten City
|
- The Forgotten City
|
||||||
|
|
Loading…
Reference in a new issue