Revert "temporarily disable sparkles (not quite rdy for release)"
This reverts commit ef2967b2db
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5f783d6d16
commit
abb900d3f2
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@ -1,3 +1,7 @@
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# v0.14.0-dev
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- Add sparkles to Jupiter's ring ✨😍✨ best visible from Farview Station
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# v0.13.0
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- Reduce power usage when the menu is open or the window is unfocused
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@ -14,9 +14,9 @@ fn smooth_edge(start: f32, end: f32, value: f32) -> f32 {
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return 4 * x * x * (1 - x * x);
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}
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//fn rand(co: vec2<f32>) -> f32 {
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//return fract(sin(dot(co, vec2(12.9898, 78.233))) * 43758.5453);
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//}
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fn rand(co: vec2<f32>) -> f32 {
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return fract(sin(dot(co, vec2(12.9898, 78.233))) * 43758.5453);
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}
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//const PHI: f32 = 1.61803398874989484820459;
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//fn gold_noise(xy: vec2<f32>, seed: f32) -> f32 {
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@ -95,8 +95,8 @@ fn fragment(in: VertexOutput) -> @location(0) vec4<f32> {
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//if (sin(in.uv[0] * 1000.0) + cos(in.uv[1] * 10412.0) > 1.999) {
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//if (sin(in.uv[0] * 10000.0 + in.uv[1] * 5132.0) + cos(in.uv[0] * 12399.0 + in.uv[1] * 10412.0) > 1.999) {
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//if (sin(sin(in.uv[0] * 10000000.0) * 412.0 + cos(in.uv[1] * 11132000.0) * 12.0) + cos(sin(in.uv[0] * 12309900.0) * 93.0 + sin(in.uv[1] * 10410200.0) * 115.0) > 1.999) {
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//if (rand(in.uv) + rand(vec2(in.uv[1]*10.0, in.uv[0]*10.0)) > 1.997) {
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//alpha *= 200.0;
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//}
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if (rand(in.uv) + rand(vec2(in.uv[1]*10.0, in.uv[0]*10.0)) > 1.997) {
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alpha *= 200.0;
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}
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return vec4<f32>(color, alpha);
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}
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