faster rotation stabilizer
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@ -499,7 +499,7 @@ pub fn apply_input_to_player(
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}
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let angular_slowdown: f64 = if settings.rotation_stabilizer_active {
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(2.0 - engine.reaction_wheels.powf(0.01).clamp(1.001, 1.1)) as f64
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(2.0 - engine.reaction_wheels.powf(0.05).clamp(1.001, 1.1)) as f64
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} else {
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1.0
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};
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