bevy14: upgrade Color::hex usage
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18760e43c8
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@ -609,8 +609,8 @@ pub fn load_defs(mut ew_spawn: EventWriter<SpawnEvent>) {
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}
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}
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["light", color_hex, brightness] => {
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["light", color_hex, brightness] => {
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if let Ok(brightness_float) = brightness.parse::<f32>() {
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if let Ok(brightness_float) = brightness.parse::<f32>() {
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if let Ok(color) = Color::hex(color_hex) {
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if let Ok(color) = Srgba::hex(color_hex) {
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state.light_color = Some(color);
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state.light_color = Some(Color::Srgba(color));
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state.light_brightness = brightness_float;
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state.light_brightness = brightness_float;
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} else {
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} else {
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error!("Can't parse hexadecimal color code: {line}");
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error!("Can't parse hexadecimal color code: {line}");
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36
src/var.rs
36
src/var.rs
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@ -204,24 +204,24 @@ impl Default for Settings {
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font_size_achievement_header: 32.0,
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font_size_achievement_header: 32.0,
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font_size_keybindings: 20.0,
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font_size_keybindings: 20.0,
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font_size_version: 20.0,
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font_size_version: 20.0,
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hud_color: Color::hex(COLOR_PRIMARY).unwrap(),
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hud_color: Srgba::hex(COLOR_PRIMARY).unwrap().into(),
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hud_color_fps: Color::hex("#181818").unwrap(),
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hud_color_fps: Srgba::hex("#181818").unwrap().into(),
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hud_color_console: Color::hex(COLOR_PRIMARY).unwrap(),
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hud_color_console: Srgba::hex(COLOR_PRIMARY).unwrap().into(),
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hud_color_console_achievement: Color::hex(COLOR_SUCCESS).unwrap(),
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hud_color_console_achievement: Srgba::hex(COLOR_SUCCESS).unwrap().into(),
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hud_color_console_warn: Color::hex(COLOR_WARNING).unwrap(),
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hud_color_console_warn: Srgba::hex(COLOR_WARNING).unwrap().into(),
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hud_color_console_system: Color::hex(COLOR_SECONDARY).unwrap(),
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hud_color_console_system: Srgba::hex(COLOR_SECONDARY).unwrap().into(),
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hud_color_alert: Color::hex(COLOR_SECONDARY).unwrap(),
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hud_color_alert: Srgba::hex(COLOR_SECONDARY).unwrap().into(),
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hud_color_subtitles: Color::hex(COLOR_SECONDARY).unwrap(),
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hud_color_subtitles: Srgba::hex(COLOR_SECONDARY).unwrap().into(),
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hud_color_choices: Color::hex(COLOR_BODY).unwrap(),
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hud_color_choices: Srgba::hex(COLOR_BODY).unwrap().into(),
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hud_color_speedometer: Color::hex(COLOR_PRIMARY).unwrap(),
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hud_color_speedometer: Srgba::hex(COLOR_PRIMARY).unwrap().into(),
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hud_color_deathpoem: Color::hex("#CC2200").unwrap(),
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hud_color_deathpoem: Srgba::hex("#CC2200").unwrap().into(),
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hud_color_achievement: Color::hex(COLOR_DIM).unwrap(),
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hud_color_achievement: Srgba::hex(COLOR_DIM).unwrap().into(),
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hud_color_achievement_accomplished: Color::hex(COLOR_SUCCESS).unwrap(),
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hud_color_achievement_accomplished: Srgba::hex(COLOR_SUCCESS).unwrap().into(),
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hud_color_achievement_header: Color::hex(COLOR_PRIMARY).unwrap(),
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hud_color_achievement_header: Srgba::hex(COLOR_PRIMARY).unwrap().into(),
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hud_color_death: Color::hex(COLOR_SECONDARY).unwrap(),
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hud_color_death: Srgba::hex(COLOR_SECONDARY).unwrap().into(),
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hud_color_death_achievements: Color::hex(COLOR_SECONDARY).unwrap(),
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hud_color_death_achievements: Srgba::hex(COLOR_SECONDARY).unwrap().into(),
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hud_color_keybindings: Color::hex(COLOR_DIM).unwrap(),
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hud_color_keybindings: Srgba::hex(COLOR_DIM).unwrap().into(),
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hud_color_version: Color::hex(COLOR_PRIMARY).unwrap(),
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hud_color_version: Srgba::hex(COLOR_PRIMARY).unwrap().into(),
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chat_speed: DEFAULT_CHAT_SPEED * if dev_mode { 2.5 } else { 1.0 },
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chat_speed: DEFAULT_CHAT_SPEED * if dev_mode { 2.5 } else { 1.0 },
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ar_avatar: 0,
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ar_avatar: 0,
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flashlight_active: false,
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flashlight_active: false,
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