diff --git a/src/camera.rs b/src/camera.rs index cc6d90d..3863027 100644 --- a/src/camera.rs +++ b/src/camera.rs @@ -226,7 +226,7 @@ pub fn apply_input_to_player( let mut acceleration_total: DVec3 = (actor::ENGINE_SPEED_FACTOR * dt) as f64 * acceleration_global; let threshold = 1e-5; if key_input.pressed(settings.key_stop) { - // Decelerate + // Decelerate (or match velocity to target_v) let dv = v.0 - target_v; for i in 0..3 { if dv[i].abs() < threshold {