add dedicated marker for player (golden crosshair)

This commit is contained in:
yuni 2024-11-25 21:59:46 +01:00
parent 4daa0e8a68
commit c27b43b51d
4 changed files with 2 additions and 1 deletions

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@ -1625,7 +1625,7 @@ fn spawn_entities(
NotShadowReceiver, NotShadowReceiver,
)); ));
let model = if state.is_player { let model = if state.is_player {
"marker_race" "marker_player"
} else if state.is_point_of_interest { } else if state.is_point_of_interest {
"point_of_interest" "point_of_interest"
} else if state.is_planet { } else if state.is_planet {

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@ -69,6 +69,7 @@ pub fn asset_name_to_path(name: &str) -> &'static str {
"whale" => "models/whale.gltf#Scene0", "whale" => "models/whale.gltf#Scene0",
"marker_satellites" => "models/marker_satellites.glb#Scene0", "marker_satellites" => "models/marker_satellites.glb#Scene0",
"marker_planets" => "models/marker_planets.glb#Scene0", "marker_planets" => "models/marker_planets.glb#Scene0",
"marker_player" => "models/marker_player.glb#Scene0",
"marker_race" => "models/marker_race.glb#Scene0", "marker_race" => "models/marker_race.glb#Scene0",
"point_of_interest" => "models/point_of_interest.glb#Scene0", "point_of_interest" => "models/point_of_interest.glb#Scene0",
"metis" => "models/metis.gltf#Scene0", "metis" => "models/metis.gltf#Scene0",