add a second click sound
This commit is contained in:
parent
496c4ece71
commit
cbccd3b109
47
src/audio.rs
47
src/audio.rs
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@ -1,19 +1,31 @@
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use bevy::prelude::*;
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use bevy::audio::PlaybackMode;
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//const ASSET_CLICK: &str = "tmp/analog-appliance-button-10-185285.mp3.ogg";
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//const ASSET_CLICK: &str = "tmp/analog-appliance-button-1-185276.ogg";
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//const ASSET_CLICK: &str = "tmp/click-button-140881.mp3.ogg";
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//const ASSET_CLICK: &str = "tmp/keyboard-chblue-146642.mp3.ogg";
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const ASSET_CLICK: &str = "tmp/keyboard-chcl-146641.mp3.ogg";
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//const ASSET_CLICK: &str = "tmp/typosonic-typing-192811.mp3.ogg";
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const ASSET_SWITCH: &str = "tmp/typosonic-typing-192811-crop.ogg";
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pub struct AudioPlugin;
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impl Plugin for AudioPlugin {
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fn build(&self, app: &mut App) {
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app.add_systems(Startup, setup);
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app.add_systems(Update, toggle_bgm);
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app.add_systems(PostUpdate, play_click);
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app.add_systems(PostUpdate, play_sfx);
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app.add_event::<AudioClickEvent>();
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app.add_event::<AudioSwitchEvent>();
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}
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}
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#[derive(Event)]
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pub struct AudioClickEvent();
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#[derive(Event)]
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pub struct AudioSwitchEvent();
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#[derive(Component)]
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pub struct ComponentBGM;
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@ -26,6 +38,9 @@ struct SoundBGM(Handle<AudioSource>);
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#[derive(Resource)]
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pub struct SoundClick(Handle<AudioSource>);
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#[derive(Resource)]
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pub struct SoundSwitch(Handle<AudioSource>);
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pub fn setup(
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mut commands: Commands,
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asset_server: Res<AssetServer>,
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@ -56,31 +71,41 @@ pub fn setup(
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},
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},
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));
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let click_sound_handle = asset_server.load("tmp/analog-appliance-button-1-185276.ogg");
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commands.insert_resource(SoundClick(click_sound_handle));
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commands.insert_resource(SoundClick(asset_server.load(ASSET_CLICK)));
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commands.insert_resource(SoundSwitch(asset_server.load(ASSET_SWITCH)));
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}
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pub fn toggle_bgm(
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keyboard_input: Res<ButtonInput<KeyCode>>,
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bgm_controller: Query<&AudioSink, With<ComponentBGM>>,
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mut evwriter: EventWriter<AudioClickEvent>,
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) {
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if keyboard_input.just_pressed(KeyCode::KeyT) {
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if let Ok(sink) = bgm_controller.get_single() {
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sink.toggle()
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sink.toggle();
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evwriter.send(AudioClickEvent());
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}
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}
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}
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pub fn play_click(
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pub fn play_sfx(
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mut commands: Commands,
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mut events: EventReader<AudioClickEvent>,
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sound: Res<SoundClick>,
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mut events_click: EventReader<AudioClickEvent>,
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mut events_switch: EventReader<AudioSwitchEvent>,
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sound_click: Res<SoundClick>,
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sound_switch: Res<SoundSwitch>,
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) {
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if !events.is_empty() {
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events.clear();
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if !events_click.is_empty() {
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events_click.clear();
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commands.spawn(AudioBundle {
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source: sound.0.clone(),
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// auto-despawn the entity when playback finishes
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source: sound_click.0.clone(),
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settings: PlaybackSettings::DESPAWN,
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});
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}
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if !events_switch.is_empty() {
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events_switch.clear();
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commands.spawn(AudioBundle {
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source: sound_switch.0.clone(),
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settings: PlaybackSettings::DESPAWN,
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});
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}
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@ -215,7 +215,7 @@ fn handle_input(
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keyboard_input: Res<ButtonInput<KeyCode>>,
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settings: Res<settings::Settings>,
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mut query: Query<&mut Visibility, With<GaugesText>>,
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mut ev_click: EventWriter<audio::AudioClickEvent>,
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mut evwriter: EventWriter<audio::AudioSwitchEvent>,
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) {
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if keyboard_input.just_pressed(settings.key_togglehud) {
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for mut vis in &mut query {
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@ -224,7 +224,7 @@ fn handle_input(
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} else {
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*vis = Visibility::Inherited;
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}
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ev_click.send(audio::AudioClickEvent());
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evwriter.send(audio::AudioSwitchEvent());
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}
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}
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}
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@ -22,7 +22,7 @@ impl Default for Settings {
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font_size_hud: 32.0,
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font_size_conversations: 32.0,
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key_togglehud: KeyCode::Tab,
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hud_active: true,
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hud_active: false,
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}
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}
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}
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@ -151,7 +151,7 @@ pub fn setup(
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EulerRot::ZYX,
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0.0,
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PI / 1.0,
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-PI / 5.0,
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-PI / 7.0,
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)),
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cascade_shadow_config: CascadeShadowConfigBuilder {
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first_cascade_far_bound: 7.0,
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