cleanup
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parent
51bd6d3867
commit
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64
src/actor.rs
64
src/actor.rs
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@ -118,27 +118,6 @@ pub fn setup(
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});
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});
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}
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}
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//#[allow(dead_code)]
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//pub fn serialize(
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// world: &mut World,
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//) {
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// let mut scene_world = World::new();
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// scene_world.spawn(ChatBranch {
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// id: "hialien".to_string(),
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// name: "Icarus".to_string(),
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// label: "INTERACT".to_string(),
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// delay: 0.0,
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// reply: "Requesting permission to communicate...".to_string(),
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// goto: "requested".to_string(),
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// });
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// let type_registry = world.resource::<AppTypeRegistry>().clone();
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// scene_world.insert_resource(type_registry);
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// let type_registry = world.resource::<AppTypeRegistry>();
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// let scene = DynamicScene::from_world(&scene_world);
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// let serialized_scene = scene.serialize_ron(type_registry).unwrap();
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// info!("{}", serialized_scene);
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//}
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pub fn update(
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pub fn update(
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time: Res<Time>,
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time: Res<Time>,
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mut query: Query<(&mut LifeForm, &mut Suit)>,
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mut query: Query<(&mut LifeForm, &mut Suit)>,
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@ -246,46 +225,3 @@ pub fn handle_conversations(
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chat.timer = now + branch.delay;
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chat.timer = now + branch.delay;
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}
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}
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}
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}
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//pub enum SuitSystemHandler {
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// Heat,
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// None,
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//}
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//#[derive(Component)]
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//pub struct SuitSystem {
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// pub name: String,
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// pub active: bool,
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// pub power: f32,
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// pub handler: SuitSystemHandler,
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//}
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//
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//impl Default for SuitSystem {
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// fn default() -> Self {
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// Self {
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// name: "Untitled".to_string(),
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// active: true,
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// power: 0.0,
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// handler: SuitSystemHandler::None,
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// }
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// }
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//}
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//pub fn setup(
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// mut commands: Commands,
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// settings: Res<settings::Settings>,
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//) {
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// commands.spawn((
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// Player,
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// SuitSystem {
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// name: "HUD".to_string(),
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// active: settings.hud_active,
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// power: -0.05,
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// ..default()
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// },
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// SuitSystem {
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// name: "Heater".to_string(),
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// handler: SuitSystemHandler::Heat,
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// ..default()
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// }
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// ));
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//}
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