fix crash in handle_wants_lookat/trans.up() when trans.translation is 0
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@ -624,7 +624,12 @@ fn handle_wants_lookat(
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} else {
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continue;
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};
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rot.0 = look_at_quat(**pos, target_pos, trans.up().as_dvec3());
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let up = if trans.translation.length_squared() > 1e-6 {
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trans.up()
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} else {
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Dir3::Y
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};
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rot.0 = look_at_quat(**pos, target_pos, up.as_dvec3());
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}
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}
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