summarize achievements on death screen

This commit is contained in:
yuni 2024-05-14 06:28:14 +02:00
parent 22d7a8cc4c
commit d20dc5c60d
4 changed files with 64 additions and 7 deletions

View file

@ -162,7 +162,6 @@ fn handle_player_death(
mut active_asteroids: ResMut<world::ActiveAsteroids>,
mut ew_effect: EventWriter<visual::SpawnEffectEvent>,
mut ew_deathscreen: EventWriter<menu::DeathScreenEvent>,
mut achievement_tracker: ResMut<var::AchievementTracker>,
mut log: ResMut<hud::Log>,
mut settings: ResMut<Settings>,
) {
@ -171,7 +170,6 @@ fn handle_player_death(
return;
}
settings.reset_player_settings();
*achievement_tracker = var::AchievementTracker::default();
active_asteroids.0.clear();
for entity in &q_noscenes {
cmd.entity(entity).despawn();
@ -338,7 +336,7 @@ fn debug(
keyboard_input: Res<ButtonInput<KeyCode>>,
mut commands: Commands,
mut extended_materials: ResMut<Assets<ExtendedMaterial<StandardMaterial, load::AsteroidSurface>>>,
achievement_tracker: Res<var::AchievementTracker>,
mut achievement_tracker: ResMut<var::AchievementTracker>,
materials: Query<(Entity, Option<&Name>, &Handle<Mesh>)>,
) {
if settings.dev_mode && keyboard_input.just_pressed(KeyCode::KeyP) {
@ -351,7 +349,7 @@ fn debug(
}
}
if settings.dev_mode && keyboard_input.just_pressed(KeyCode::KeyN) {
dbg!(achievement_tracker);
achievement_tracker.achieve_all();
}
}

View file

@ -88,7 +88,7 @@ pub fn setup(
let style_death = TextStyle {
font: font_handle.clone(),
font_size: settings.font_size_deathtext,
color: settings.hud_color_subtitles,
color: settings.hud_color_death,
..default()
};
let style_death_poem = TextStyle {
@ -100,13 +100,19 @@ pub fn setup(
let style_death_subtext = TextStyle {
font: font_handle.clone(),
font_size: settings.font_size_deathsubtext,
color: settings.hud_color_subtitles,
color: settings.hud_color_death,
..default()
};
let style_death_subsubtext = TextStyle {
font: font_handle.clone(),
font_size: settings.font_size_deathsubtext * 0.8,
color: settings.hud_color_subtitles,
color: settings.hud_color_death,
..default()
};
let style_death_achievements = TextStyle {
font: font_handle.clone(),
font_size: settings.font_size_death_achievements,
color: settings.hud_color_death_achievements,
..default()
};
commands.spawn((
@ -126,6 +132,7 @@ pub fn setup(
TextSection::new("You are dead.\n", style_death),
TextSection::new("Cause: ", style_death_subtext.clone()),
TextSection::new("Unknown", style_death_subtext),
TextSection::new("", style_death_achievements),
TextSection::new("\n\n\n\nPress E to begin anew.", style_death_subsubtext),
],
justify: JustifyText::Center,
@ -247,6 +254,7 @@ pub fn show_deathscreen(
mut timer: ResMut<DeathScreenInputDelayTimer>,
mut menustate: ResMut<MenuState>,
mut settings: ResMut<Settings>,
achievement_tracker: Res<var::AchievementTracker>,
) {
for event in er_deathscreen.read() {
let show = *event == DeathScreenEvent::Show;
@ -269,6 +277,7 @@ pub fn show_deathscreen(
text.sections[0].value = poem + "\n\n\n\n";
}
text.sections[3].value = settings.death_cause.clone();
text.sections[4].value = achievement_tracker.to_summary();
}
} else {
ew_respawnaudiosinks.send(audio::RespawnSinksEvent);

View file

@ -56,6 +56,7 @@ pub struct Settings {
pub font_size_deathtext: f32,
pub font_size_deathsubtext: f32,
pub font_size_deathpoem: f32,
pub font_size_death_achievements: f32,
pub font_size_achievement: f32,
pub font_size_achievement_header: f32,
pub hud_color: Color,
@ -71,6 +72,8 @@ pub struct Settings {
pub hud_color_achievement: Color,
pub hud_color_achievement_header: Color,
pub hud_color_achievement_accomplished: Color,
pub hud_color_death: Color,
pub hud_color_death_achievements: Color,
pub chat_speed: f32,
pub flashlight_active: bool,
pub hud_active: bool,
@ -174,6 +177,7 @@ impl Default for Settings {
font_size_deathtext: 64.0,
font_size_deathsubtext: 32.0,
font_size_deathpoem: 18.0,
font_size_death_achievements: 24.0,
font_size_achievement: 24.0,
font_size_achievement_header: 32.0,
hud_color: Color::hex("#BE1251").unwrap(),
@ -189,6 +193,8 @@ impl Default for Settings {
hud_color_achievement: Color::hex("#666666").unwrap(),
hud_color_achievement_accomplished: Color::hex("#F0D50C").unwrap(),
hud_color_achievement_header: Color::hex("#BE1251").unwrap(),
hud_color_death: Color::hex("#CCCCCC").unwrap(),
hud_color_death_achievements: Color::hex("#CCCCCC").unwrap(),
chat_speed: DEFAULT_CHAT_SPEED * if dev_mode { 2.5 } else { 1.0 },
flashlight_active: false,
hud_active: true,
@ -324,6 +330,14 @@ impl AchievementTracker {
self.in_jupiters_shadow,
]
}
pub fn achieve_all(&mut self) {
self.repair_suit = true;
self.drink_a_pizza = true;
self.ride_every_vehicle = true;
self.talk_to_everyone = true;
self.find_earth = true;
self.in_jupiters_shadow = true;
}
pub fn to_textsections(&self) -> Vec<String> {
fn collectible(current: usize, total: usize) -> String {
if current < total {
@ -343,6 +357,40 @@ impl AchievementTracker {
"Let Jupiter Eclipse The Sun\n".to_string(),
]
}
pub fn to_overview(&self) -> Vec<(bool, String)> {
vec![
(self.repair_suit, "repair your suit".into()),
(self.drink_a_pizza, "consume a pizza".into()),
(self.ride_every_vehicle, "ride every vehicle".into()),
(self.talk_to_everyone, "talk to everyone".into()),
(self.find_earth, "find Earth".into()),
(self.in_jupiters_shadow, "let Jupiter eclipse the Sun".into()),
]
}
pub fn to_summary(&self) -> String {
let list = self.to_overview();
let count = list.iter().filter(|(achieved, _)| *achieved).count();
if count == 0 {
return "".to_string()
}
let mut summary = "\n\n\nYou managed to ".to_string();
for (i, (_, text)) in list.iter().filter(|(achieved, _)| *achieved).enumerate() {
summary += text.as_str();
if i + 2 == count {
summary += ", and ";
}
else if i + 1 == count {
summary += " before you perished.";
if count == list.len() {
summary += "\nA truly astounding achievement, a glimmer in the void, before it all fades, into nothingness.";
}
}
else {
summary += ", ";
}
}
summary
}
}
#[derive(Resource, Deserialize, Debug, Default)]

View file

@ -346,6 +346,8 @@ fn handle_despawn(
fn handle_respawn(
ew_spawn: EventWriter<cmd::SpawnEvent>,
mut achievement_tracker: ResMut<var::AchievementTracker>,
) {
*achievement_tracker = var::AchievementTracker::default();
cmd::load_defs(ew_spawn);
}