finished world def parser for conversations
This commit is contained in:
parent
96584db0a3
commit
de47a87a27
31
src/actor.rs
31
src/actor.rs
|
@ -2,7 +2,7 @@ use bevy::prelude::*;
|
||||||
use crate::{nature, settings, actor, audio, hud};
|
use crate::{nature, settings, actor, audio, hud};
|
||||||
|
|
||||||
const MIN_INTERACT_DISTANCE: f32 = 30.0;
|
const MIN_INTERACT_DISTANCE: f32 = 30.0;
|
||||||
const ASSET_CONVERSATIONS: &str = "scenes/conversations.scn.ron";
|
//const ASSET_CONVERSATIONS: &str = "scenes/conversations.scn.ron";
|
||||||
|
|
||||||
pub struct ActorPlugin;
|
pub struct ActorPlugin;
|
||||||
impl Plugin for ActorPlugin {
|
impl Plugin for ActorPlugin {
|
||||||
|
@ -59,6 +59,7 @@ impl Default for Actor {
|
||||||
#[derive(Component)] pub struct PlayerInConversation;
|
#[derive(Component)] pub struct PlayerInConversation;
|
||||||
#[derive(Component)] pub struct InConversationWithPlayer;
|
#[derive(Component)] pub struct InConversationWithPlayer;
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
#[derive(Component, Reflect, Default)]
|
#[derive(Component, Reflect, Default)]
|
||||||
#[reflect(Component)]
|
#[reflect(Component)]
|
||||||
pub struct ChatBranch {
|
pub struct ChatBranch {
|
||||||
|
@ -118,10 +119,10 @@ pub fn setup(
|
||||||
mut commands: Commands,
|
mut commands: Commands,
|
||||||
asset_server: Res<AssetServer>,
|
asset_server: Res<AssetServer>,
|
||||||
) {
|
) {
|
||||||
commands.spawn(DynamicSceneBundle {
|
// commands.spawn(DynamicSceneBundle {
|
||||||
scene: asset_server.load(ASSET_CONVERSATIONS),
|
// scene: asset_server.load(ASSET_CONVERSATIONS),
|
||||||
..default()
|
// ..default()
|
||||||
});
|
// });
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn update_physics_actors(
|
pub fn update_physics_actors(
|
||||||
|
@ -236,10 +237,12 @@ pub fn handle_send_messages(
|
||||||
let branch = branches[0];
|
let branch = branches[0];
|
||||||
// TODO despawn the choices
|
// TODO despawn the choices
|
||||||
|
|
||||||
match branch.level.as_str() {
|
if !branch.reply.is_empty() {
|
||||||
"chat" => log.chat(branch.reply.clone(), branch.name.clone()),
|
match branch.level.as_str() {
|
||||||
"info" => log.info(branch.reply.clone()),
|
"chat" => log.chat(branch.reply.clone(), branch.name.clone()),
|
||||||
_ => (),
|
"info" => log.info(branch.reply.clone()),
|
||||||
|
_ => (),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
chat.label = branch.goto.clone();
|
chat.label = branch.goto.clone();
|
||||||
|
@ -296,10 +299,12 @@ pub fn handle_conversations(
|
||||||
}
|
}
|
||||||
let branch = branches[0];
|
let branch = branches[0];
|
||||||
|
|
||||||
match branch.level.as_str() {
|
if !branch.reply.is_empty() {
|
||||||
"chat" => log.chat(branch.reply.clone(), branch.name.clone()),
|
match branch.level.as_str() {
|
||||||
"info" => log.info(branch.reply.clone()),
|
"chat" => log.chat(branch.reply.clone(), branch.name.clone()),
|
||||||
_ => (),
|
"info" => log.info(branch.reply.clone()),
|
||||||
|
_ => (),
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if chat.label == "EXIT" {
|
if chat.label == "EXIT" {
|
||||||
|
|
23
src/defs.txt
23
src/defs.txt
|
@ -2,26 +2,47 @@ chat "hialien"
|
||||||
name "Icarus"
|
name "Icarus"
|
||||||
|
|
||||||
msg 2 "Requesting permission to communicate..."
|
msg 2 "Requesting permission to communicate..."
|
||||||
|
label "INIT"
|
||||||
lvl "info"
|
lvl "info"
|
||||||
|
goto "b"
|
||||||
|
|
||||||
msg 4 "Oh hey there!"
|
msg 4 "Oh hey there!"
|
||||||
|
label "b"
|
||||||
|
goto "c"
|
||||||
choice 3 "Uhm... hi"
|
choice 3 "Uhm... hi"
|
||||||
|
label "c"
|
||||||
|
goto "c1"
|
||||||
|
msg 8 "Didn't even notice you! Was playing some VR Game! What's up?"
|
||||||
|
label "c1"
|
||||||
|
goto "d"
|
||||||
|
|
||||||
msg 8 "Didn't even notice you! Was playing some VR Game! What's up?"
|
msg 8 "Didn't even notice you! Was playing some VR Game! What's up?"
|
||||||
|
label "c"
|
||||||
|
goto "d"
|
||||||
choice "3" "I'm good, how are you?"
|
choice "3" "I'm good, how are you?"
|
||||||
|
label "d"
|
||||||
goto "imgood"
|
goto "imgood"
|
||||||
choice 3 "Uhm... where am I? I don't feel so good."
|
choice 3 "Uhm... where am I? I don't feel so good."
|
||||||
|
label "d"
|
||||||
goto "imbad"
|
goto "imbad"
|
||||||
|
|
||||||
msg 3.5 "Not so chatty, huh? That's ok. See you around."
|
msg 3.5 "Not so chatty, huh? That's ok. See you around."
|
||||||
|
label "d"
|
||||||
|
goto "pizza"
|
||||||
|
|
||||||
msg 2.5 "Make sure to check out the Pizza place."
|
msg 2.5 "Make sure to check out the Pizza place."
|
||||||
label "pizza"
|
label "pizza"
|
||||||
|
goto "disco"
|
||||||
choice 3 "Will do, bye!"
|
choice 3 "Will do, bye!"
|
||||||
goto "disco"
|
label "disco"
|
||||||
|
goto "disco1"
|
||||||
|
msg 0 "Disconnected."
|
||||||
|
label "disco1"
|
||||||
|
goto "EXIT"
|
||||||
|
|
||||||
msg 0 "Disconnected."
|
msg 0 "Disconnected."
|
||||||
label "disco"
|
label "disco"
|
||||||
|
goto "EXIT"
|
||||||
|
|
||||||
msg 5.5 "Are you sure? Your suit is sending a distress call. But whatever you say, have fun!"
|
msg 5.5 "Are you sure? Your suit is sending a distress call. But whatever you say, have fun!"
|
||||||
label "imgood"
|
label "imgood"
|
||||||
|
|
79
src/world.rs
79
src/world.rs
|
@ -216,9 +216,9 @@ pub fn setup(
|
||||||
SceneBundle {
|
SceneBundle {
|
||||||
transform: Transform {
|
transform: Transform {
|
||||||
translation: Vec3::new(
|
translation: Vec3::new(
|
||||||
-40.0,
|
20.0,
|
||||||
|
0.0,
|
||||||
0.0,
|
0.0,
|
||||||
40.0,
|
|
||||||
),
|
),
|
||||||
rotation: Quat::from_rotation_y(-PI / 3.),
|
rotation: Quat::from_rotation_y(-PI / 3.),
|
||||||
scale: Vec3::splat(ASTRONAUT_SIZE),
|
scale: Vec3::splat(ASTRONAUT_SIZE),
|
||||||
|
@ -314,6 +314,7 @@ pub fn setup(
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#[derive(Debug)]
|
||||||
struct ParserState {
|
struct ParserState {
|
||||||
chat: String,
|
chat: String,
|
||||||
name: String,
|
name: String,
|
||||||
|
@ -323,6 +324,7 @@ struct ParserState {
|
||||||
label: String,
|
label: String,
|
||||||
goto: String,
|
goto: String,
|
||||||
is_choice: bool,
|
is_choice: bool,
|
||||||
|
stores_item: bool,
|
||||||
}
|
}
|
||||||
impl Default for ParserState {
|
impl Default for ParserState {
|
||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
|
@ -331,15 +333,67 @@ impl Default for ParserState {
|
||||||
name: "".to_string(),
|
name: "".to_string(),
|
||||||
delay: 0.0,
|
delay: 0.0,
|
||||||
text: "".to_string(),
|
text: "".to_string(),
|
||||||
level: "".to_string(),
|
level: "chat".to_string(),
|
||||||
label: "".to_string(),
|
label: "".to_string(),
|
||||||
goto: "".to_string(),
|
goto: "".to_string(),
|
||||||
is_choice: false,
|
is_choice: false,
|
||||||
|
stores_item: false,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl std::fmt::Display for ParserState {
|
||||||
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||||
|
f.debug_struct("ParserState")
|
||||||
|
.field("chat", &self.chat)
|
||||||
|
.field("name", &self.name)
|
||||||
|
.field("delay", &self.delay)
|
||||||
|
.field("text", &self.text)
|
||||||
|
.field("level", &self.level)
|
||||||
|
.field("label", &self.label)
|
||||||
|
.field("goto", &self.goto)
|
||||||
|
.field("is_choice", &self.is_choice)
|
||||||
|
.field("stores_item", &self.stores_item)
|
||||||
|
.finish()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
impl ParserState {
|
||||||
|
fn reset_message(&mut self) {
|
||||||
|
let default = ParserState::default();
|
||||||
|
self.label = default.label;
|
||||||
|
self.delay = default.delay;
|
||||||
|
self.goto = default.goto;
|
||||||
|
self.level = default.level;
|
||||||
|
self.text = default.text;
|
||||||
|
self.is_choice = default.is_choice;
|
||||||
|
}
|
||||||
|
fn reset_chat(&mut self) {
|
||||||
|
let default = ParserState::default();
|
||||||
|
self.reset_message();
|
||||||
|
self.stores_item = default.stores_item;
|
||||||
|
}
|
||||||
|
fn as_chatbranch(&self) -> actor::ChatBranch {
|
||||||
|
return actor::ChatBranch {
|
||||||
|
id: self.chat.clone(),
|
||||||
|
name: self.name.clone(),
|
||||||
|
label: self.label.clone(),
|
||||||
|
delay: self.delay.clone(),
|
||||||
|
sound: "chat".to_string(),
|
||||||
|
level: self.level.clone(),
|
||||||
|
reply: if self.is_choice { "".to_string() } else { self.text.clone() },
|
||||||
|
choice: if self.is_choice { self.text.clone() } else { "".to_string() },
|
||||||
|
goto: self.goto.clone(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
fn spawn_chatbranch(&self, commands: &mut Commands) {
|
||||||
|
if self.stores_item {
|
||||||
|
info!("{:#?}", self.as_chatbranch());
|
||||||
|
commands.spawn(self.as_chatbranch());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
pub fn load_defs(
|
pub fn load_defs(
|
||||||
|
mut commands: Commands,
|
||||||
) {
|
) {
|
||||||
let re1 = Regex::new(r"^\s*([a-z]+)\s+(.*)$").unwrap();
|
let re1 = Regex::new(r"^\s*([a-z]+)\s+(.*)$").unwrap();
|
||||||
let re2 = Regex::new("\"([^\"]*)\"|([0-9]+(?:\\.[0-9]+)?)").unwrap();
|
let re2 = Regex::new("\"([^\"]*)\"|([0-9]+(?:\\.[0-9]+)?)").unwrap();
|
||||||
|
@ -373,29 +427,35 @@ pub fn load_defs(
|
||||||
match parts.as_slice() {
|
match parts.as_slice() {
|
||||||
["chat", chat_name] => {
|
["chat", chat_name] => {
|
||||||
debug!("Registering chat: {}", chat_name);
|
debug!("Registering chat: {}", chat_name);
|
||||||
state.name = chat_name.to_string();
|
state.spawn_chatbranch(&mut commands);
|
||||||
|
state.reset_chat();
|
||||||
|
state.chat = chat_name.to_string();
|
||||||
}
|
}
|
||||||
["name", name] => {
|
["name", name] => {
|
||||||
debug!("Registering name: {}", name);
|
debug!("Registering name: {}", name);
|
||||||
state.name = name.to_string();
|
state.name = name.to_string();
|
||||||
}
|
}
|
||||||
["msg", sleep, text] => {
|
["msg", sleep, text] => {
|
||||||
info!("Registering message (sleep={}): {}", sleep, text);
|
debug!("Registering message (sleep={}): {}", sleep, text);
|
||||||
// TODO: write previous message/choice
|
state.spawn_chatbranch(&mut commands);
|
||||||
if let Ok(sleep_float) = sleep.parse::<f64>() {
|
if let Ok(sleep_float) = sleep.parse::<f64>() {
|
||||||
state.delay = sleep_float;
|
state.delay = sleep_float;
|
||||||
state.text = text.to_string();
|
state.text = text.to_string();
|
||||||
|
state.stores_item = true;
|
||||||
|
state.is_choice = false;
|
||||||
} else {
|
} else {
|
||||||
error!("The 'sleep' value for this message is not a float: {}", line);
|
error!("The 'sleep' value for this message is not a float: {}", line);
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
["choice", sleep, text] => {
|
["choice", sleep, text] => {
|
||||||
info!("Registering choice (sleep={}): {}", sleep, text);
|
debug!("Registering choice (sleep={}): {}", sleep, text);
|
||||||
// TODO: write previous message/choice
|
state.spawn_chatbranch(&mut commands);
|
||||||
if let Ok(sleep_float) = sleep.parse::<f64>() {
|
if let Ok(sleep_float) = sleep.parse::<f64>() {
|
||||||
state.delay = sleep_float;
|
state.delay = sleep_float;
|
||||||
state.text = text.to_string();
|
state.text = text.to_string();
|
||||||
|
state.stores_item = true;
|
||||||
|
state.is_choice = true;
|
||||||
} else {
|
} else {
|
||||||
error!("The 'sleep' value for this message is not a float: {}", line);
|
error!("The 'sleep' value for this message is not a float: {}", line);
|
||||||
continue;
|
continue;
|
||||||
|
@ -410,7 +470,7 @@ pub fn load_defs(
|
||||||
state.label = label.to_string();
|
state.label = label.to_string();
|
||||||
}
|
}
|
||||||
["lvl", level] => {
|
["lvl", level] => {
|
||||||
info!("Registering level: {}", level);
|
debug!("Registering level: {}", level);
|
||||||
state.level = level.to_string();
|
state.level = level.to_string();
|
||||||
}
|
}
|
||||||
_ => {
|
_ => {
|
||||||
|
@ -418,6 +478,7 @@ pub fn load_defs(
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
state.spawn_chatbranch(&mut commands);
|
||||||
}
|
}
|
||||||
|
|
||||||
//pub fn swap_world_on_ar_toggle(
|
//pub fn swap_world_on_ar_toggle(
|
||||||
|
|
Loading…
Reference in a new issue