fix menu not updating sometimes when changing avatar from asteroid to none

This commit is contained in:
yuni 2024-10-05 03:27:05 +02:00
parent 20ff266cc4
commit df7cb75666
2 changed files with 2 additions and 1 deletions

View file

@ -1290,6 +1290,7 @@ fn update_avatar(
asset_server: Res<AssetServer>,
q_avatar: Query<(Entity, &SceneInstance), With<PlayerAvatar>>,
q_player: Query<Entity, With<actor::Player>>,
mut ew_updatemenu: EventWriter<menu::UpdateMenuEvent>,
mut scene_spawner: ResMut<SceneSpawner>,
) {
if settings.ar_avatar >= PLAYER_AR_AVATARS.len() {
@ -1297,6 +1298,7 @@ fn update_avatar(
}
prefs.avatar = settings.ar_avatar;
prefs.save();
ew_updatemenu.send(menu::UpdateMenuEvent);
let ava = if let Some(ava) = PLAYER_AR_AVATARS.get(settings.ar_avatar) {
ava

View file

@ -630,7 +630,6 @@ pub fn handle_input(
MenuAction::ChangeARAvatar => {
settings.ar_avatar += 1;
ew_updateavatar.send(hud::UpdateAvatarEvent);
ew_updatemenu.send(UpdateMenuEvent);
}
MenuAction::ModLightAmp => {
prefs.light_amp += 1;