From e2822fb64c9e8de91100793c13d534a2add13861 Mon Sep 17 00:00:00 2001 From: hut Date: Fri, 26 Apr 2024 14:28:26 +0200 Subject: [PATCH] clarification --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 6c11962..a23810a 100644 --- a/README.md +++ b/README.md @@ -211,7 +211,7 @@ This enables the following: - Mutes music by default (you can still unmute it) - Enables "dev mode", which changes the game slightly, e.g. enables some debugging features and additional cheats. - Enables dynamic linking for faster compile times. Note that this makes it harder to run the game directly with `./outfly`, please use `cargo run` instead. -- Enables bevy's "file watcher" feature that auto-reloads changed assets while the game is running. This obviously works if the assets are not embedded directly into the binary with the `embed_assets` feature. To use this, customize the compile features like this: `--no-default-features --features "dev x11"` +- Enables bevy's "file watcher" feature that auto-reloads changed assets while the game is running. This obviously works only if the assets are not embedded directly into the binary with the `embed_assets` feature. Since `embed_assets` is enabled by default, you must customize your compile features in order to use the file watcher feature, e.g. like: `--no-default-features --features "dev x11"` # Changelog