reduced starting map zoom level
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@ -154,7 +154,7 @@ pub fn update_map_camera(
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// Update zoom level
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if !mapcam.initialized {
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let factor = if target == player_transform { 100.0 } else { 1.0 };
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let factor = if target == player_transform { 7.0 } else { 1.0 };
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mapcam.target_zoom_level *= target.scale.x * factor;
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mapcam.zoom_level *= target.scale.x * factor;
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mapcam.initialized = true;
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