cleanup bloom code in hud
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2eb00d025d
commit
ee58302156
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@ -1,7 +1,6 @@
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use crate::{settings, actor, audio, nature};
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use bevy::prelude::*;
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use bevy::diagnostic::{DiagnosticsStore, FrameTimeDiagnosticsPlugin};
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//use bevy::core_pipeline::bloom::{BloomCompositeMode, BloomSettings};
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use std::collections::VecDeque;
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use std::time::SystemTime;
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@ -445,7 +444,6 @@ fn handle_input(
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keyboard_input: Res<ButtonInput<KeyCode>>,
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mut settings: ResMut<settings::Settings>,
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mut q_hud: Query<&mut Visibility, With<ToggleableHudElement>>,
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//mut q_bloomsettings: Query<&mut BloomSettings>,
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q_choices: Query<&ChoiceAvailable>,
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mut evwriter_sendmsg: EventWriter<actor::SendMessageEvent>,
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mut evwriter_sfx: EventWriter<audio::PlaySfxEvent>,
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@ -453,14 +451,12 @@ fn handle_input(
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mut ambient_light: ResMut<AmbientLight>,
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) {
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if keyboard_input.just_pressed(settings.key_togglehud) {
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//if let Ok(mut bloomsettings) = q_bloomsettings.get_single_mut() {
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if settings.hud_active {
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for mut hudelement_visibility in q_hud.iter_mut() {
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*hudelement_visibility = Visibility::Hidden;
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}
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settings.hud_active = false;
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ambient_light.brightness = AMBIENT_LIGHT;
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//bloomsettings.composite_mode = BloomCompositeMode::EnergyConserving;
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}
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else {
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for mut hudelement_visibility in q_hud.iter_mut() {
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@ -468,8 +464,6 @@ fn handle_input(
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}
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settings.hud_active = true;
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ambient_light.brightness = AMBIENT_LIGHT_AR;
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//bloomsettings.composite_mode = BloomCompositeMode::EnergyConserving;
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//bloomsettings.composite_mode = BloomCompositeMode::Additive;
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}
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evwriter_sfx.send(audio::PlaySfxEvent(audio::Sfx::Switch));
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evwriter_togglemusic.send(audio::ToggleMusicEvent());
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