diff --git a/src/menu.rs b/src/menu.rs index ae4c783..3c8afde 100644 --- a/src/menu.rs +++ b/src/menu.rs @@ -63,9 +63,9 @@ pub enum DeathScreenEvent { } pub const MENUDEF: &[(&str, MenuAction)] = &[ - ("", MenuAction::ToggleMap), ("", MenuAction::ToggleAR), ("", MenuAction::ChangeARAvatar), + ("", MenuAction::ToggleMap), ("", MenuAction::ModLightAmp), ("", MenuAction::ModFlashlightPower), ("", MenuAction::ModThrusterBoost), @@ -73,8 +73,8 @@ pub const MENUDEF: &[(&str, MenuAction)] = &[ ("", MenuAction::ToggleSound), ("", MenuAction::ToggleMusic), ("", MenuAction::ToggleCamera), - ("Toggle Fullscreen [F11]", MenuAction::ToggleFullscreen), ("", MenuAction::ToggleShadows), + ("Fullscreen [F11]", MenuAction::ToggleFullscreen), ("Take Off Helmet", MenuAction::Restart), ("Quit", MenuAction::Quit), ]; @@ -475,7 +475,7 @@ pub fn update_menu( } else { &settings.noise_cancellation_modes[0] }; - text.sections[i].value = format!("Noise Cancellation: {noisecancel}\n"); + text.sections[i].value = format!("\nNoise Cancellation: {noisecancel}\n"); } MenuAction::ToggleMusic => { let station = @@ -494,7 +494,7 @@ pub fn update_menu( } MenuAction::ModLightAmp => { let p = actor::POWER_DRAIN_LIGHTAMP[prefs.light_amp] / 1e3; - text.sections[i].value = format!("Light Amplification: {p}kW\n"); + text.sections[i].value = format!("\nLight Amplification: {p}kW\n"); } MenuAction::ModFlashlightPower => { let p = actor::POWER_DRAIN_FLASHLIGHT[prefs.flashlight_power] / 1e3; @@ -538,13 +538,13 @@ pub fn update_menu( } else { "1st Person" }; - text.sections[i].value = format!("Camera: {onoff} [C]\n"); + text.sections[i].value = format!("\nCamera: {onoff} [C]\n"); } MenuAction::ToggleShadows => { let onoff = if settings.shadows_sun { - "Flashlight + Sun" + "High" } else { - "Flashlight Only" + "Low" }; text.sections[i].value = format!("Shadows: {onoff}\n"); }